9 009 - The Shocking Increase in the Slime's Numbers

[A/N: Do keep this in mind, this story is a work in progress which means I may change things later on abrubtly]

Of the original 1,000 Slimes that inhabited the forest now over 6,000 Slimes lived in the forest and it was only increasing...

Most Slimes were around level 5 with the highest being level 8 and the lowest being level 3.

I mentally opened the statuses of the two special players, Enigmatic Soldier(AKA the C.I. Soldier) and Hope_For_Escape(AKA the man trapped in the cursed Ikea).

/================\

Username: Enigmatic Soldier

Class: Mage

Titles: None

Race: Human

Level: 3

EXP: 180/3,000

HP: 100/100 (CON x 10)

MP: 200/200 (INT x 10)

HP Regen: 1 HP per minute(HP / 100)

MP Regen: 20 MP Per minute(MP / 10)

STR: 15

AGI: 15

CON: 10

INT: 20

CHA: 10

Physical Damage: 1-15 (STR x 1)

Physical Defense: 1-10 (CON x 1)

Active Skills: Arrow of Ice(Level 1, 18%)

Passive Skills: Basic Plant Identification(Level 1, 0%)

Currency: 60 Copper Coins

\================/

/================\

Username: Hope_For_Escape

Class: Mage

Titles: None

Race: Human

Level: 3

EXP: 180/3,000

HP: 150/150 (CON x 10)

MP: 200/200 (INT x 10)

HP Regen: 1.5 HP per minute(HP / 100)

MP Regen: 20 MP Per minute(MP / 10)

STR: 15

AGI: 10

CON: 15

INT: 20

CHA: 10

Physical Damage: 1-15 (STR x 1)

Physical Defense: 1-15 (CON x 1)

Active Skills: Arrow of Earth(Level 1, 11%)

Passive Skills: Basic Plant Identification(Level 1, 0%)

Currency: 60 Copper Coins

\================/

Their Stats were quite similar with the only difference being spell and Hope_For_Escape choosing to put 5 Stat points into Constitution to increase his health while Enigmatic Soldier chose to put 5 stat points into Agility to increase his speed.

I also looked at Black Marksman's Status.

/================\

Username: Black Marksman

Class: Ranger

Titles: None

Race: Human

Level: 4

EXP: 480/4,000

HP: 150/150 (CON x 10)

MP: 200/200 (INT x 10)

HP Regen: 1.5 HP per minute(HP / 100)

MP Regen: 20 MP Per minute(MP / 10)

STR: 15

AGI: 20

CON: 15

INT: 20

CHA: 10

Physical Damage: 1-15 (STR x 1)

Physical Defense: 1-15 (CON x 1)

Active Skills: Power Shot(Level 1, 28%)

Passive Skills: Basic Plant Identification(Level 1, 0%)

Currency: 160 Copper Coins

\================/

[Power Shot(Level 1, 28%) -Imbues your next arrow with mana increasing its power by double, costs 20 Mana to cast with a cooldown of 15 Seconds]

[Damaged Wooden Bow(Ranger) - 10 Damage]

[Tattered Leather Armor(Ranger/Rogue) - Grants a damage reduction of 1-15]

Out of all the players I found that Black Marksman was the closest to reaching level 5.

At level 5 players would be given their second class skill.

If I remember correctly the skill given to rangers upon reaching level 5 is Ranged Mastery which would grant a 5% bonus to damage when using a ranged weapon.

But the only way to level the skill is through hard work and skill.

Same with most other skills I have created.

The easiest skills to level up would be the Active skills that level up through continuous use and combat.

Soon the night passed and my DE rose from 5 DE to 7.5 DE.

All of the players soon logged off leaving me floating above the village in my intangible form.

I exited the dimension and found myself back in the abandoned house.

I looked around and found that it was eerily quiet as always and the morning sun began to rise.

I soon noticed that something small and black was walking through the room I was in.

What is that?

Is that a...cat?

It seems to be a feral cat...hmmm.

You know what? Seems like I found a new subject to test one of my abilities on.

[Create Guardian]

[Selecting Target...done!]

[Imbuing Divine Energy...2.5 Divine Energy has been imbued]

[Target is evolving...done!]

[Connecting Consciousness...done!]

[A/N: Keep in mind that a single Divine Energy point was enough to create a person...]

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