Skills Explanation :
+Trade : Every level of this skill reduces your trade penalty by
5%. (Party skill)
+Leadership : Every point increases maximum number of troops
you can command by 10, increases your party morale and
reduces troop wages by 5%. (Leader skill)
+Prisoner Management : Every level of this skill increases the
prisoner to troop ratio by 1 (out of 10). Minimum 2 prisoners per
skill point (Leader skill)
+Persuasion : This skill helps you make other people accept your
point of view. It also lowers the minimum level of relationship
needed to get NPCs to do what you want. (Personal skill)
+Engineer : This skill allows you to construct siege equipment
and fief improvements more efficiently. (Party skill)
+First Aid : Heroes regain 5% per skill level of hit-points lost
during mission. (Party skill)
+Surgery : Each point to this skill gives a 4% chance that a
mortally struck party member will be wounded rather than
killed. (Party skill)
+Wound Treatment : Party healing speed is increased by 20% per
level of this skill. (Party skill)
+Inventory Management : Increases inventory capacity by +6 per
skill level. (Leader skill)
+Spotting : Party seeing range is increased by 10% per skill level.
(Party skill)
+Path-finding : Party map speed is increased by 3% per skill
level. (Party skill)
+10 Every two levels of this skill increases starting battle
advantage by 1. (Party skill)
+Tracking : Tracks become more informative. (Party skill)
+Trainer : Every day, each hero with this skill adds some
experience to every other member of the party whose level is
lower than his/hers. Experience gained goes as:
{0,4,10,16,23,30,38,46,55,65,80}. (Personal skill)
+Foraging : Allows the party to forage for 5 food per skill level
(camp, siege, raiding) and increase foraging range (Party skill).
+Looting : This skill increases the amount of loot obtained by
10% per skill level. (Party skill)
+Horse Archery : Reduces damage and accuracy penalties for
archery and throwing from horseback. (Personal skill)
+Riding : Enables you to ride horses of higher difficulty levels
and increases your riding speed and manuever. (Personal skill)
+Athletics : Improves your running speed. (Personal skill)
+Shield : Reduces damage to shields (by 8% per skill level) and
improves shield speed and coverage. (Personal skill)
+Weapon Master 1 10 Makes it easier to learn weapon
proficiencies and increases the proficiency limits. Limits go as:
60, 100, 140, 180, 220, 260, 300, 340, 380, 420. (Personal skill)
+Power Draw 0 15 Lets character use more powerful bows. Each
point to this skill (up to four plus power-draw requirement of
the bow) increases bow damage by 14%. (Personal skill)
+Power Throw:Each point to this skill increases throwing
damage by 10%. (Personal skill)
+Power Strike:Each point to this skill increases melee damage
by 8%. (Personal skill)
+Ironflesh : Each point to this skill increases hit points by +2.
(Personal skill)