Info

Skills Explanation :

+Trade : Every level of this skill reduces your trade penalty by

5%. (Party skill)

+Leadership : Every point increases maximum number of troops

you can command by 10, increases your party morale and

reduces troop wages by 5%. (Leader skill)

+Prisoner Management : Every level of this skill increases the

prisoner to troop ratio by 1 (out of 10). Minimum 2 prisoners per

skill point (Leader skill)

+Persuasion : This skill helps you make other people accept your

point of view. It also lowers the minimum level of relationship

needed to get NPCs to do what you want. (Personal skill)

+Engineer : This skill allows you to construct siege equipment

and fief improvements more efficiently. (Party skill)

+First Aid : Heroes regain 5% per skill level of hit-points lost

during mission. (Party skill)

+Surgery : Each point to this skill gives a 4% chance that a

mortally struck party member will be wounded rather than

killed. (Party skill)

+Wound Treatment : Party healing speed is increased by 20% per

level of this skill. (Party skill)

+Inventory Management : Increases inventory capacity by +6 per

skill level. (Leader skill)

+Spotting : Party seeing range is increased by 10% per skill level.

(Party skill)

+Path-finding : Party map speed is increased by 3% per skill

level. (Party skill)

+10 Every two levels of this skill increases starting battle

advantage by 1. (Party skill)

+Tracking : Tracks become more informative. (Party skill)

+Trainer : Every day, each hero with this skill adds some

experience to every other member of the party whose level is

lower than his/hers. Experience gained goes as:

{0,4,10,16,23,30,38,46,55,65,80}. (Personal skill)

+Foraging : Allows the party to forage for 5 food per skill level

(camp, siege, raiding) and increase foraging range (Party skill).

+Looting : This skill increases the amount of loot obtained by

10% per skill level. (Party skill)

+Horse Archery : Reduces damage and accuracy penalties for

archery and throwing from horseback. (Personal skill)

+Riding : Enables you to ride horses of higher difficulty levels

and increases your riding speed and manuever. (Personal skill)

+Athletics : Improves your running speed. (Personal skill)

+Shield : Reduces damage to shields (by 8% per skill level) and

improves shield speed and coverage. (Personal skill)

+Weapon Master 1 10 Makes it easier to learn weapon

proficiencies and increases the proficiency limits. Limits go as:

60, 100, 140, 180, 220, 260, 300, 340, 380, 420. (Personal skill)

+Power Draw 0 15 Lets character use more powerful bows. Each

point to this skill (up to four plus power-draw requirement of

the bow) increases bow damage by 14%. (Personal skill)

+Power Throw:Each point to this skill increases throwing

damage by 10%. (Personal skill)

+Power Strike:Each point to this skill increases melee damage

by 8%. (Personal skill)

+Ironflesh : Each point to this skill increases hit points by +2.

(Personal skill)

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