Game type stats screen mentioning various stats.
Each individual possessing a
unique power. which forms in first four years of their life. It depends upon personality, daily activities and environment exposure.
Main elements :
🔥
💧
💨
🌎
💡
🌑
Each individual posseses two elements at max. It depends upon their parents. (genetic) .
🔥 :
Can be used to forge weapons, cooking, burn, incerinrate.
level 1 - temp of fire 100°C
each level give +100°C to the fire.
after five levels segregates upon path you chose.
choices: destructive fire(chose better name)
constructive fire( chose better name)
no level for them just comprehension% (each 10% harder then next).
highest level ever acheived by humans 90%.
100% can only bro acheived by elemental spirits.
💧:
can be used as ice, vapour, water.
level 1 - control a bucket of water
level 2 - control a tank of water
level 3- control 2tank of water
level 4- control 4 tank of water
level 5 - control a small pond of water.
(control here refers to domain)
amount of water moved depends upon
mana.
after level5:
water users can turn water into ice and vapor.
training is required for both of them.
ice normal fantasy like. (gray creation magic)
vapor uses:
attack can aborsb moisture from opponents body.
can attack using vapor at high temp. (limit 900 °C).
can turn themselves into fog.
normal water users can also heal.
water user increase their domain
ice user decrease temp of ice
vapor user increase temp of water.
💨:
used for speed and cutting power.
level1-5 all around speed of wind being controlled.
after level5:
also domain type and can be used to sense things. (similar but less clear byakugyan if developed properly)
air Comprehension: start controlling elements in air. (%measurement).
🌎:
used for increasing defense of anything it surrounds.
level1-5 : depends on how firm earth can be reached after using mana.
after level 5:
can control gravity in a certain range.
also domain type.
💡:
used for healing, providing support, defense and attack.
level1-5: depends upon effectiveness as compared to input mana.
after level 5:
user choose their specialization.
for defense and attack type- knight
for healing and support- priest
🌑:
used for curse, poison, stealth, devour, corrode.
levels : same as light
after level 5
user choose any two types above to combine them to choose a profession.
LEVEL INCREMENT:
1-10-AMATURE
11-50- BEGINNER
50-100-EXPERIENCED
100-200-EXPERT
200-500- MASTER
500-ABOVE- LORD
At each level up 1 point for each stat is given
changeable stats:
strength
stamina
agility
mana
points can be arranged accordingly.