5 Necromancer's Hideout

𝘊𝘰𝘯𝘨𝘳𝘢𝘵𝘶𝘭𝘢𝘵𝘪𝘰𝘯𝘴 𝘱𝘭𝘢𝘺𝘦𝘳 '𝘚𝘩𝘢𝘬𝘶𝘯𝘪' 𝘧𝘰𝘳 𝘣𝘦𝘤𝘰𝘮𝘪𝘯𝘨 𝘵𝘩𝘦 𝘧𝘪𝘳𝘴𝘵 𝘱𝘭𝘢𝘺𝘦𝘳 𝘵𝘰 𝘦𝘯𝘵𝘦𝘳 𝘢 𝘩𝘪𝘥𝘥𝘦𝘯 𝘥𝘶𝘯𝘨𝘦𝘰𝘯

+10 𝘳𝘦𝘱𝘶𝘵𝘢𝘵𝘪𝘰𝘯.

The system prompt confirmed his conjecture, he had indeed entered the hidden dungeon. The Necromancer's hideout is one of the very few solo hidden dungeons.

The appearance of dungeons will only start after one reaches level 10 .... as there were none near the starter villages throughout the continent.

The actual method of locating the necromancer's hideout was to do a sidequest which required the taker of blackwater village quest to ask the village mage for helping him to find out the source of the pollution .

In exchange for his help the player needed to do a quest for him first..... it was a vicious chain quest before coming to this location .... but his past life knowledge helped him skip that process completely.

The chances of someone stumbling here on accident was negligible, and even if they did the one to do it had to be the bearer of blackwater quest to actually be rewarded for this dungeon exploration and the chances for that was even more abysmal.

He started exploring the dungeon and except some low level 3 skeletons .... there was no real threat yet.

+50 exp , +50 exp , + 50 exp

About 30 minutes into the game he suddenly levelled up


Rudra smiled and distributed 5 points to agility .... currently agility was the most important thing he needed.

He called the system panel.


Player Name : Shakuni

Title : none

Class : Knight

Subclass : none


Tier : 0


AGI : 15 ( +2% ) VIT : 10

INT : 10 STA : 10

PHY : 10 HP : 200/200

Status : Healthy

Equipment : common stone sword , leather boots


His pace was much quicker now, he felt satisfied

Moving forward he saw a ghoul and paused.

[Ghoul Captain](level 7) : can use darkness spells, weak against light and bashing attacks

A level 7 ghoul was an extremely formidable opponent.

They were weak to bone crushing attacks, but to slash and stab damage they were completely immune.

Rudra did not have any spell tomes yet and his only attacks were stab and slash.

He absolutely could not deal with this ghoul, but in the narrow cave ..... bypassing him was impossible.

Rudra thought for a while then decided to engage in the fight the only way to win was to slice the ghouls head off clean ... regardless whether he will win or not would be left to fate.

He charged and the ghoul was alerted, the stab penetrated deep into the ghouls abdomen.... but it did not affect him much at all.

Rudra deflected the ghouls blows and was glad that at least he was evenly matched in strength.

The bout was long and Rudra kept running around deflecting blows and dealing no damage ..... it was extremely taxing for him but there was no other alternative.

The ghoul finally made a mistake when he went for Rudra's shoulder but he sidestepped to avoid the hit.

This was his chance, and with a powerful slash he decapitated the ghoul.

-1550 𝘤𝘳𝘪𝘵𝘪𝘤𝘢𝘭 𝘩𝘪𝘵!!!

+2 𝘴𝘪𝘭𝘷𝘦𝘳 𝘤𝘰𝘪𝘯𝘴 , + 𝘥𝘢𝘳𝘬𝘯𝘦𝘴𝘴 𝘣𝘪𝘯𝘥 𝘴𝘬𝘪𝘭𝘭 𝘵𝘰𝘮𝘦


darkness bind was one of the best skill tomes in the entire game... in his past life this skill was rarer than rare ..... one sold for 500 gold... that's like 500K dollars. In his 'previous life' each and every piece of his loot was taken away by his guild superiors never did he possess such a formidable skill.

If he sold this skill tome.... it would clear his fathers debt completely. Of course he would need to wait for a long time ,until people learned about the value of this skill ... In the current market it would not even fetch 10 silvers.

Aghhh f**k it he said and learned the skill

[Darkness bind] : creates shackles made of shadow steel ..... immobilizes troops ( max 3) for 5 seconds.

Cooldown time : 3 minutes

It was a near cheat skill ..... to bind someone for 5 seconds would change entire outcomes of battles.

Rudra was originally 30% confident in clearing this dungeon but now he was 65% confident

This skill changes the game.

He went forward smoothly ..... no serious threat until he reached outside which definitely looked like a laboratory .

He entered the laboratory and the necromancer frowned.... He was busy concocting some sort of potion but never did he expect someone to enter his laboratory.

What happened to the ghoul captain guard he stationed outside....

" BEGONE" he threatened spawning 7 skeletons.

Rudra sprang into action taking on the skeletons, the skeletons though level 4 were no match for him as he cut through them like butter.

Soon all 7 skeletons were killed.

The necromancer gauged the strength of the adventurer that barged into his laboratory and found him weaker than himself.

[ Necromancer Oma ] ( Level 11 ) ( Dungeon boss)

HP 2500/2500. :

Proficient in dark magic and the art of necromancy.

Do not engage one on one unless you are a paladin.

Rudra knew he was outclassed but now he had the darkness bind trump card.

He decided to chip into the necromancer's health before using it.

As he engaged in combat he realized it was extremely difficult to get close to the necromancer.

His attacks especially the darkness blast were annoying to deal with.

Rudra knew he could at most be hit with 2 such blasts before he would die, hence his first priority was defence.

He dodged and dodged but his stamina had not recovered completely hence each movement was more and more strenuous to execute ... If this were to continue he would enter the fatigued state losing half of his combat prowess ... that would spell a guaranteed death.

He had no more options he had to put it all into the darkness bind and hope for critical hits.

DARKNESS BIND... he used the spell and the necromancer was rendered immobile.

This was his chance.... he went straight for the necromancers throat .... slash.

-1500 critical hit

and then stabbed his heart.

-1500 critical hit

The necromancer collapsed dead. He did it.

'Hahahaha he actually did it ' .... this shows exactly how useful darkness bind is, without it there was no way he could have fought and won against the necromancer.

+ 10000 𝘌𝘟𝘗



+5𝘨𝘰𝘭𝘥, + 𝘋𝘢𝘳𝘬𝘯𝘦𝘴𝘴 𝘢𝘳𝘮𝘰𝘶𝘳 + 𝘭𝘪𝘵𝘤𝘩 𝘳𝘪𝘯𝘨 + 𝘕𝘦𝘤𝘳𝘰𝘮𝘢𝘯𝘤𝘦𝘳'𝘴 𝘥𝘪𝘢𝘳𝘺

𝘜𝘴𝘦𝘳 𝘴𝘵𝘢𝘮𝘪𝘯𝘢 𝘪𝘴 𝘶𝘯𝘥𝘦𝘳 10% 𝘦𝘯𝘵𝘦𝘳𝘪𝘯𝘨 𝘧𝘢𝘵𝘪𝘨𝘶𝘦𝘥 𝘴𝘵𝘢𝘨𝘦

-50% 𝘢𝘭𝘭 𝘴𝘵𝘢𝘵𝘴.


𝘗𝘭𝘢𝘺𝘦𝘳 ' 𝘚𝘩𝘢𝘬𝘶𝘯𝘪 ' 𝘧𝘰𝘳 𝘤𝘭𝘦𝘢𝘳𝘦𝘥 𝘵𝘩𝘦 𝘧𝘪𝘳𝘴𝘵 𝘩𝘪𝘥𝘥𝘦𝘯 𝘥𝘶𝘯𝘨𝘦𝘰𝘯 𝘯𝘦𝘤𝘳𝘰𝘮𝘢𝘯𝘤𝘦𝘳'𝘴 𝘩𝘪𝘥𝘦𝘰𝘶𝘵

+ 1500 𝘳𝘦𝘱𝘶𝘵𝘢𝘵𝘪𝘰𝘯 𝘸𝘪𝘵𝘩 𝘤𝘩𝘶𝘳𝘤𝘩 𝘰𝘧 𝘭𝘪𝘨𝘩𝘵

𝘛𝘐𝘛𝘓𝘌: 𝘉𝘢𝘳𝘰𝘯 𝘰𝘧 𝘏𝘢𝘻𝘦𝘭𝘨𝘳𝘰𝘰𝘷𝘦 𝘒𝘪𝘯𝘨𝘥𝘰𝘮

// ğ˜ğ˜ˆğ˜¡ğ˜Œğ˜“ğ˜Žğ˜™ğ˜–ğ˜–ğ˜ğ˜Œ ğ˜’ğ˜ğ˜•ğ˜Žğ˜‹ğ˜–ğ˜” 𝘈𝘕𝘕𝘖𝘜𝘕𝘊𝘌𝘔𝘌𝘕𝘛: 𝘗𝘭𝘢𝘺𝘦𝘳 ' 𝘚𝘩𝘢𝘬𝘶𝘯𝘪 ' 𝘩𝘢𝘴 𝘤𝘭𝘦𝘢𝘳𝘦𝘥 𝘵𝘩𝘦 𝘧𝘪𝘳𝘴𝘵 𝘩𝘪𝘥𝘥𝘦𝘯 𝘥𝘶𝘯𝘨𝘦𝘰𝘯 𝘯𝘦𝘤𝘳𝘰𝘮𝘢𝘯𝘤𝘦𝘳'𝘴 𝘩𝘪𝘥𝘦𝘰𝘶𝘵

+ 1500 𝘳𝘦𝘱𝘶𝘵𝘢𝘵𝘪𝘰𝘯 𝘸𝘪𝘵𝘩 𝘤𝘩𝘶𝘳𝘤𝘩 𝘰𝘧 𝘭𝘪𝘨𝘩𝘵

𝘛𝘐𝘛𝘓𝘌: 𝘉𝘢𝘳𝘰𝘯 𝘰𝘧 𝘏𝘢𝘻𝘦𝘭𝘨𝘳𝘰𝘰𝘷𝘦 𝘒𝘪𝘯𝘨𝘥𝘰𝘮 𝘭𝘭




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