3 CHAPTER 3 TIER SYSTEM

[sir, now i will tell you about tier system and power levels of each tier system.]

I said "all right alice you can tell me how it works."

[now tier system divide to many number and category. The number is from the bottom to the top from 10,9,8,7,6,5,4,3,2,1,0 and from the ranking ias a, b,and c.]

After alice is done talking I was thingking about what she said. I ask her "all right then, but can tou talk more detail about it?"

[yes sir i can, well this is the explanation abou the tier system:

TIER 10 : HUMAN

10-C : BELOW AVERAGE HUMAN LEVEL

Characters or objects capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

10-B : HUMAN LEVEL

Characters or objects capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

10-A : ATHLETE LEVEL

Characters or objects capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

TIER 9 : SUPERHUMAN

9-C : STREET LEVEL

Characters or objects that stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

9-B : WALL LEVEL

Characters or objects that can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

9-A : SMALL BUILDING LEVEL

Characters or objects capable of destroying rooms or entire small constructions such as houses or more modest buildings.

TIER 8 : URBAN

8-C : BUILDING LEVEL

Characters or objects that can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

HIGH 8-C : LARGE BUILDING LEVEL

Characters or objects that can destroy large buildings such as skyscrapers.

8-B : CITY BLOCK LEVEL

Characters or objects that can destroy urban city blocks or equivalent areas of space.

8-A : MULTI-CITY BLOCK LEVEL

Characters or objects that can destroy multiple urban city blocks or equivalent areas of space.

TIER 7 : NUCLEAR

LOW 7-C : SMALL TOWN LEVEL

Characters or objects that can destroy a small town or settlement or those who can easily harm characters with small town level durability.

7-C : TOWN LEVEL

Characters or objects that can destroy a town or those who can easily harm characters with town level durability.

HIGH 7-C : LARGE TOWN LEVEL

Characters or objects that can destroy a large town or those who can easily harm characters with large town level durability.

LOW 7-B : SMALL CITY LEVEL

Characters or objects that can destroy a small city or those who can easily harm characters with small city level durability.

7-B : CITY LEVEL

Characters or objects that can destroy a city, or those who can easily harm characters with city level durability.

7-A : MOUNTAIN LEVEL

Characters or objects that can destroy a mountain or those who can easily harm characters with mountain level durability.

HIGH 7-A : LARGE MOUNTAIN LEVEL

Characters or objects that can destroy a large mountain or those who can easily harm characters with large mountain level durability.

TIER 6 : TECTONIC

6-C : ISLAND LEVEL

Characters or objects that can destroy an island or those who can easily harm characters with island level durability.

HIGH 6-C : LARGE ISLAND LEVEL

Characters or objects that can destroy a large island, or those who can easily harm characters with large island level durability.

LOW 6-B : SMALL COUNTRY LEVEL

Characters or objects that can destroy a small country, or those who can easily harm characters with small country level durability.

6-B : COUNTRY LEVEL

Characters or objects that can destroy a country, or those who can easily harm characters with country level durability.

HIGH 6-B : LARGE COUNTRY LEVEL

Characters or objects that can destroy a large country, or those who can easily harm characters with large country level durability.

6-A :CONTINENT LEVEL

Characters or objects that can destroy a continent or those who can easily harm characters with continent level durability.

HIGH 6-A : MULTI-CONTINENT LEVEL

Characters or objects that can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

TIER 5 : PLANETARY

5-C : MOON LEVEL

Characters or objects that can destroy a moon, or an astrological object of similar proportion.

LOW 5-B : SMALL PLANET LEVEL

Characters or objects that can destroy a small planet or those who can easily harm characters with small planet level durability.

5-B : PLANET LEVEL

Characters or objects that can create/destroy a planet.

5-A : LARGE PLANET LEVEL

Characters or objects that can create/destroy large gas giants such as Jupiter and Saturn.

HIGH 5-A : DWARF STAR LEVEL

Characters or objects that can create/destroy very small stars.

TIER 4 : STELLAR

LOW 4-C : SMALL STAR LEVEL

Characters or objects that can create/destroy small stars.

4-C : STAR LEVEL

Characters or objects that can create/destroy a star.

HIGH 4-C : LARGE STAR LEVEL

Characters or objects that can create/destroy a large star.

4-B : SOLAR SYSTEM LEVEL

Characters or objects that can create/destroy a solar system.

4-A : MULTI-SOLAR STAR SYSTEM LEVEL

Characters or objects that can create/destroy multiple solar systems.

TIER 3 : COSMIC

3-C : GALAXY LEVEL

Characters or objects capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

3-B : MULTI-GALAXY LEVEL

Characters or objects capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

3-A : UNIVERSAL LEVEL

Characters or objects that can create or destroy all celestial bodies within a finite 3-D space at least equivalent in size to the observable universe via an omnidirectional explosion that covers the entire space, alternately create or significantly affect a 3-D universe or a pocket dimension of comparable size, which does not involve the destruction and/or creation of space-time.

HIGH 3-A: HIGH-UNIVERSAL LEVEL

Characters or objects that demonstrate an infinite amount of energy on a 3-D scale, such as creating or destroying infinite mass, or those who can affect an infinite 3-D space. This extends to an infinite number of finite or infinite-sized 3-D universes or pocket dimensions when not accounting for when not accounting for any higher dimensions or time. Large numbers of infinite 3-D universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being "infinitely" stronger than this level, unless uncountably so, does not qualify for any higher tier.

TIER 2 : MULTIVERSAL

2-C : LOW-MULTIVERSAL LEVEL

Characters or objects that can significantly affect, create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

2-B : MULTIVERSAL LEVEL

Characters or objects that can significantly affect, create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

2-A : HIGH MULTIVERSAL

Characters or objects that are capable of significantly affecting,creating and/or destroying a countably infinite number of separate space-time continuums.

TIER 1 : EXTRADEMENSIONAL

LOW 1-C : LOW-COMPLEX MULTIVERSAL LEVEL

Characters or objects that can affect, create and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of infinity greater than a standard universal model (Low 2-C  structures) In terms of "dimensional" scale, this can be equated to 5 and 6-dimensional real coordinate spaces.

1-C : COMPLEX MUKTUVERSAL LEVEL

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 7 and 9-dimensional real coordinate spaces .

HIGH 1-C : HIGH-COMPLEX MULTIVERSAL LEVEL

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 10 and 11-dimensional real coordinate spaces.

1-B : HYPERVERSE LEVEL

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up.

HIGH 1-B : HIGH-HYPERVERSE LEVEL

Characters or objects that can universally affect, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions.

TIER 1A : TRANSCENDANT

LOW 1-A : LOW OUTVERSE LEVEL

Characters or objects that can affect structures with a number of dimensions greater than the set of natural numbers, meaning in simple terms that the number of dimensions is aleph-1 (An uncountably infinite number, assumed to be the cardinality of the real numbers themselves), and therefore that such objects fully exceed High 1-B structures, which have only a countably infinite number of dimensions. 

1-A : OUTVERSE LEVEL

Characters or objects that can affect structures with a number of dimensions equal to the cardinal aleph-2, which in practical terms also equals a level that completely exceeds Low 1-A structures to the same degree that they exceed High 1-B and below. This can be extrapolated to larger cardinal numbers as well, such as aleph-3, aleph-4, and so on, and works in much the same way as 1-C and 1-B in that regard. Characters that stand an infinite number of steps above baseline 1-A are to have a modifier in their attack potency section (Outverse Level).

HIGH 1-A : HIGH OUTVERSE LEVEL

Characters or objects that can affect structures that are larger than what the logical framework defining 1-A and below can allow, and as such exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number. Practically speaking, this would be something completely unreachable to any 1-A hierarchies.

TIER 0 : BOUNDLESS

Characters or objects that can affect structures which completely exceed the logical foundations of High 1-A, much like it exceeds the ones defining 1-A and below, meaning that all possible levels of High 1-A are exceeded, even an infinite or uncountably amount of such levels. This tier has no endpoint, and can be extended to any higher level just like the ones above.

Being "omnipotent" or any similar reasoning is not nearly enough to reach this tier on its own; however, such statements can be used as supporting evidence in conjunction with more substantial information.

That sir is the information about tier system.]

when alice is finished about tier system, I was listening carefully and understanding about tier system. In simple terms tier system is about measuring powers of fiction to see how strong and destructive they are, also their feats. I was looking at my tier and then I see the explanation of my tier which is 1-A. I got to say I am very strong and shocked because i did not know that the celestial one above all was very powerful.

After that I'm asking alice about other functions of the systems like behind the scene system, dimensional chat group system, and sign-in system all their functions. Alice explain" behind the scene system functions you can get the points by emotions of the carachters when you summon character from another fiction that had no appareance of that fiction, the second sign-in system you will sign in once a week ang then you will get weapons, armors, abilities, powers,etc. the last is you can pick who will you invite and you and the other members can buy powers,skills, abilities, powers,etc from all across omniverse and from other omniverses, also you and the other members can create a universal pocket dimensional that can specialize only for the chat group members. you can also create a bar, houses, buildings, etc.]

I was thingking what alice said after all of that I thought 'all of the systems are good and especially for the dimensional chat group if me and the other members create a universal pocket dimension of our own that only we can enter it can be useful for our base of operations and for rest, also we can also training there to become stronger and build equipment to become stronger.' But first I need to train my powers, also I think I will create my own spaceship to travel across omniverses.

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