FIRST FLOOR
Center : stairs to upper floor
West <--- Goblin settlement
North lower Orc village
south treants & undead forest [Name : undead forsest]
east ^l ꜱ̶ʟ̶ɪ̶ᴍ̶ᴇ̶ human settlement
North West kobolds Settlemnt
south west Sprite / spirits / ghosts forest [ Haunted forest]
north east Exit [ Exit to other {Wild} plain]
wild plain is an infinitely large plain where any tyoe of monster can form however all of them have a 'path' to the center which is honestly more like and instinct
also would plains is a free place so there are many settlement of all species (except those who don't live together in harmony I don't wanna risk an avatar series ripoff 😭😢😥😓😞🙁😿😦😥☹️😟) JK JK
south east mana corrupted souls {Souls that have been corrupted by mana attacks by normal mana will be effective
[ Secret : if you purify the souls 10% chance to get a
soul servant
Features
1. turn into a treasure
{Necromancer-Alchemist / forger exclusive}
turn the spirit into an intelligent treasure capable of self destruction {if treasure is top grade 'mage tower' will need to wipe memories and incubate with mana for best effects }
2. turn into undead
{ Non-Necromacer exclusive }
turn the spirits into an intelligent undead if spirit is human will be able to take over human bodies to harvest memories useful for spies operation 1 - 3 weeks before makeup and pergume is unable to cover rotting body]
MAXIMUM LEVEL : 20
go to upper levels to level up more