4 chp.3 first kill pt 2.

5 minute later

the goblin was having a terrible stomachache it felt pain no matter what it did it even had the idea to gouge its stomach out however it dismissed the notion rather quickly because although it was in lots of pain it wasn't dying. . . . was it. . . it kept trying to find a cave to rest it felt the village was too far

15 minutes later

the goblin increased its pace it feels suffocated like pins and needles are in its arms and legs it feels a lot more irritable

17 minutes

the goblin could no longer see it can move but it feels weird like its body doesn't listen or it's on a delay it started to feel its body tremor and weakness spread all over its muscles it started to feel headaches and it was harder to breathe but still, it kept on it started to feel hot and tingly and nervous

25 minutes later

it gets harder and harder to breathe it felt wet in-between its legs although annoyed it has more important matters like . . . it tripped it started to feel what should be its head was like it's chest it's the left arm on the right same for the legs it started to feel confusion for what was happening to it

29 minutes later

it can't move anymore the body of the goblin started to twitch it can't breathe anymore it tries to hold on but the headaches, tremors, and the tingling and hot sensation on its skin are all there it wants to sleep now it goes to into a deep deep sleep from which it will never wake up from Infront of a cave

34 minutes later

[ Name: unnamed

Level: 1

HP: 10/10

Mp: 0 /10

mission1.: increase 🧠 to ★★★

rewards: charisma, dexterity, and system shop

mission 2 . first kill: 👺🗡️ [Completed]

reward :1 ★

Spells : (( metal transformation (mercury) (mercury vapor and liquid form release ) Costs 10MP)

Skills : ( none )

System shop [ BROWSE ] ]

[ Stats ]

💪 / ☆ ☆☆

🦵 / ☆ ☆

🔘 / ★☆☆

❤️ / ☆

🧠 / ☆

dexterity / locked

🎲/ MAX

charisma / locked

Stat point: 1

☆ = 0.1

★ = 1

[MISSION COMPLETE]

[ mission has been completed rewards 1★

automatically assigning 1★ to intelligence

done! ]

[BONUS REWARDS]

[ increase proficiency in new skill [water component transformation (Unlocked: mercury) [Locked: Aluminum, Ammonia, Arsenic, Barium, Cadmium, Chloramine, Chromium, Copper, Fluoride, Bacteria & Viruses, Lead, Nitrates/Nitrites, Perchlorate, Radium, Selenium, Silver, Uranium,] by 100 %

increase skill proficiency in new skill metal transformation [mercury vapor and liquid form unlocked] by 100% {UNLOCK STAT STAMINA } ]

the water component transformation skill is an idea that might work if you have any opinions on it just comment maybe I'll see it

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