1 POWER EXPLANATION

A lot of my reviewers said that not knowing about the CYOA or the powers is a bit confusing so here is the list of power that MC starts with and what those powers do.

There will also be a link to the CYOA in the Comment Section.

SI- Waifu Catalog, Multicross

STARTING WORLD- RWBY

World Rating 7= 590 points.

Substitute Jaune Arc -2 588

The MC substituted with Jaune Arc. Since Jaune Arc is a Tier 2 person, he costs 2 points.

Stamp 0 588

A Stamp that creates a permanent magical tattoo upon being used on the target. It takes 72 hours for the Stamp to take effect after which the waifu is bonded to you.

Shroud of Power -80 508

Gives you a semi sapient cape of solidified magic that acts as an extension of your will. It can turn into a cloth of any kind and cannot be torn apart.

By covering a waifu with this shroud for a given time (1 minute to 1 hour depending on their power level) you can bind them to yourself.

The Shroud also gives a huge power up to any waifu you bind so that's very useful.

Sticky Fingers -5 503

You know all the sensitive points in your woman and can make the waifu melt with just a few touches.

Faerie Feast -10 493

You can now create the food of the goods. Really. Any food you make would be better than the best food served in a 5 star hotel. Even one made with a few useless ingredients.

Dragon Heart -100 393

You have a dragon's heritage. You are a badass with Everlasting Talent, Body Talent, and Wild Talent. You can now turn into a 3 meter tall mecha dragon. You also have an element that you can use. I chose the Lightning Element.

Dragon Scale -100 293

Second form of Dragon. You are more powerful and can turn into a large 25 meter long Dragon. That size will increase as you grow in power.

Dragon Thrall -100 193

If your waifu take your bodily fluids, then they'll gain more of your power.

120ml of fluids for 1st-> 2nd tier.

600ml of fluids for 2nd->3rd tier.

3 liters of fluids for 3rd->4th tier.

15 liters of fluids for 4th -> 5th tier and so on.

Everlasting Talent Free 193

You are immortal. This talent is free for me because of Dragon Heart.

Body Talent Free 193

Your body is now in perfect fitness and health. With a lot of muscle and decent height.

Wild Talent Free 193

Have a knack for wilderness. Non-sapient living beasts that are smaller than you will not attack without provocation; sapient ones who don't want you or anyone else around will talk first. You can also tame any living beast fairly easily and quickly adapt to riding them.

Soul Talent Free 193

You have a prodigious talent for ki (aura, chi, hamon, etc.) and magic and will rapidly learn any such mystical arts you encounter.

Body Defense Free 193

Requires: Body Talent.

You are the master of your form. You are immune to all diseases, toxins, parasites, and targeted radiation. Targeted physical transformations will not affect you unless you let them.

Wild Defense Free 193

Requires: Wild Talent.

You are the master of your environs. You can ignore unbreathable atmospheres and extremes of temperature and pressure, including the oceanic abyss and hard vacuum. Wild Talent's protection from wildlife now extends to creatures that are the same size or bigger than you.

Martial Talent -5 188

You have prodigious martial talent and can rapidly learn any personal, non-supernatural combat skills you encounter, whether melee or ranged.

Social Talent -5 183

You can read a room, spot deceit or employ your own, know when to speak and when to hold your tongue, and find the right words to say for good or ill.

Psychic Talent -20 163

You have prodigious psychic talent and can rapidly learn any psychic abilities you encounter: from the telepathy and telekinesis that are so common in otherwise-hard sci-fi to Academy City esper powers, Biotics, and even the extremes typical of western comic-book psychics. This applies to traditional psychic abilities only: telepathy, telekinesis, remote viewing, astral projection, prescience, pyrokinesis, technopathy, etc., provided their trappings are neither magical nor technological.

Mind Defense -15 148

You are the master of your mind. You can act calmly under pressure and are immune to all degenerative mental effects. You are immune to all mind control effects from outside of your retinue and unwanted attempts from within.

Soul Defense -15 133

You are the master of your soul. You are immune to all vitality- and soul-draining, soul-destroying (conceptual instant-death), and metaphysically corruptive effects.

Trace Defense -15 118

You are the master of your trail. You are immune to all hostile and neutral remote viewing attempts: precognition, postcognition, scrying, dream visitation, etc. Supernatural observers will only see a world where you don't exist.

Destiny Defense -15 103

You are the master of your fate. You are immune to all harmful effects of active fate and luck manipulation, such as Sidereal Astrology or Death Note use.

Pocket Apartment -20 83

A 100 sq m extradimensional residence, for when you need a place to crash. It has all the basics: two medium bedrooms, one bathroom, a living area, kitchenette, and closet space.

Access it by plopping a portal onto any reasonably flat surface. You can close the portal at any time, whether you're in or out of the apartment; if you're inside when the portal is closed, the new exit must be reasonably close to the previous entrance. Only one portal may exist at a time.

Sweet Home -10 73

Your residence is double the size: 200 sq m, equivalent to a small house. It has a master suite (one large bedroom and one attached large bathroom), three other medium bedrooms, one and a half other bathrooms, a large living area, full-size kitchen with attached eating area, closet spaces, and one each of very large, large, and medium rooms that you can decide how to use: dojo, garage, library, a shared workshop, extra bedrooms, separate dining room, etc.

All Roads lead to Home -10 63

Your purchased and captured waifus may now create portals to your apartment. Multiple portals are now allowed. Portals will automatically close when not in use, but their locations will be saved into memory for you and your waifus to sense and re-open later.

Life's a Beach -10 53

Requires: Sweet Home

Your Sweet Home now has a lawn - 2,000 sq km of it. A control center deep in the apartment will allow you to customize the landscape however you like: the default is a tropical island paradise with a standard equatorial day/night cycle and perfect weather all the time.

Talent Sharing (Everlasting) -10 43

Can share talent with waifus for 10 points. Sharing Everlasting basically means making all your waifus immortal.

Talent Sharing (Body) -10 33

All waifus have a great body. If they were a cripple before then they are now healed and have perfect health. However, it'll not bring back their arms or legs if someone cuts them off after being bonded.

Talent Sharing (Martial) -10 23

All waifus can learn fighting very quickly.

Sexual Calibration -2 21

The little inconveniences that can make sex less fun no longer apply to you. Your partners will always be as clean as needed and smell just as you like. If you have a refractory period, it is removed. Any unintentional or incidental damage that your sexual sessions might cause simply doesn't take place. This includes unwanted pregnancy and any complications of pregnancy; note that this perk cannot guarantee a desired pregnancy. Exhaustion will not be an issue for any participant in your sexual sessions until at least you are satisfied. You can extend all of this to your partners as well.

You want this.

Fertility Calibration -2 19

You now have total control over the chances of pregnancy in any sexual encounter involving you or a member of your harem, even overriding any fertility control your waifus may employ. This perk does not alter the chance of multiple fetuses relative to the chance of just one.

And this one as well unless you want a lot of unwanted pregnencies.

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