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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
803 Chs

Chapter 180: The Game that Interpreted Joy to the Extreme!_3

The thud on the ground produced a nauseating 'splat' sound.

With Josiah's manipulation, the blob of slime rolled forward and eventually merged with a decapitated body.

It became the warrior seen in the player's UI interface.

Soon, after a brief tutorial for beginners.

Josiah controlled the headless Knight and arrived at the first level.

[Prisoners' Quarters]

"On this island, rats and stray dogs are at the bottom of the social hierarchy, and the prisoners rank even lower."

After a brief introductory CG scene.

The challenge began.

At the start, the player is equipped with a Rusted Knife I, assigned to the left mouse button.

On the ground, there are two other pieces of equipment for the right mouse button.

One is a Beginner's Bow, which allows for ranged attacks on enemies from a safe distance.

The other is an old wooden shield.

Raised, it can absorb 75% of enemy damage, and if tapped at the moment of attack, it can successfully block and reflect the damage back.