20 Frisk Character Sheet (Updated) + Schedule

I'll be posting chapters MWF with possible bonus chaps over the weekend. They should be posted by around 5pm (central standard) but may come earlier or later.

Not a chapter today but I wanted to post another one of these. I've been doing some for other characters as well that I might decide to post. But if you really want to see the next chapter then it's available on my P@ tron for free right now. Tempest2077 for anyone wondering the name. 

All the same rules still apply as the last sheet.

Note: Some of the stuff in the JUSTICE and PERSEVERANCE description will probably be important to the story.

Frisk Character Stat Sheet (Updated)

True Name: Frisk

Nicknames: My child (Toriel), RIVAL (Papyrus), Kid (Sans)

Class: Lancer

Age: 12

Height: 149cm or 59 Inches

Gender: Male

Appearance: Frisk is a light-skinned human child who wears a green shirt with yellow colored stripes, blue pants, and brown shoes. He has medium-length straight brown hair with short and choppy bangs. He has heterochromia with his right eye being purple and his left eye being yellow.

Strength: E+ (Frisk is 12 years old but competent at increasing his strength with his Aura. He can use PERSEVERANCE to increase his strength as the fight ramps up in intensity.)

Endurance: C+ (Frisk is adept at using Aura for defense. The energy acts as a force field that protects Frisk from damage and can be boosted when he infuses it with PERSEVERANCE. This stat is also boosted by his Manly Bandanna.)

Agility: D+ (Frisk's Aura has a greater boost for speed than strength and this is shown through his stats. He also can infuse his Aura with JUSTICE to boost his speed, however he cannot boost both his speed and endurance at the same time.)

Mana: B (Frisk has a lot of potential in this category. Being a dual traited human allows for him to access and channel more magic than average. His practice in controlling and using magic has grown his reserves.)

Luck: D (All things considered Frisk has pretty bad luck. Getting stuck in Undertale without DETERMINATION is just one example of this. Also lancers always have bad luck.)

Items: Manly Bandana (Increases the defense of his Aura)

Noble Phantasm: Gáe Bolg (Unstable) C - A slightly more powerful version of his thrown spear. This attack is only able to be formed after Frisk has made his PERSEVERANCE magic spear. He infuses the spear with JUSTICE magic and the two powers create an unstable magical reaction. This means that while the explosion will be powerful and include the advantages of both his magics, it will also harm the user. Causing difficult to heal burns on the arms. Currently this still uses most of Frisk's magic.

Personal Skills: Aura B (Frisk is self-taught at using Aura but it is clear that he is gifted with great talent. He has trained to passively use Aura during his daily life and keep it on effortlessly during combat. While he hasn't learned the more advanced applications, he is still able to infuse objects and enhance his statistics.)

PERSEVERANCE B- (PERSEVERANCE is one of the more powerful and stable soul traited magic. It is known for its defensive penetration, bladed weapons, and ability to leave wounds that are hard to heal. Much of its strength depends on the willpower of the user, and the user can only lose the magic if they completely give up. PERSEVERANCE also grows stronger as the fight progresses as long as the user still has the will to succeed.

Frisk can manifest raw flames of this magic at will, and after a long fight is able to manifest his Magic Weapon, a Flame Spear. He can also infuse his Aura with the magic to increase his Endurance.)

JUSTICE D+ (JUSTICE is another soul trait that is more stable than most. It depends mainly on the morality and decisions that a mage makes. This means that a mage with a robust moral code who sticks to it with their actions will make this trait more powerful. On the other hand, if a justice mage were to do something that they themselves feel is wrong, their magic would weaken or even disappear. JUSTICE magic is usually better at long range. Its attacks tend to be faster than other traits. They also do greater damage the more the enemy opposes the mage's morals.

Frisk can use Justice to manifest raw lightning and launch it at short ranges. He can also infuse it into his Aura to boost his speed and reaction time. He has yet to manifest his Magic Weapon with the trait.)

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