Jake and Leo are two friends who love playing Dungeons and Dragons. One night, after a drunken party, they decide to try out a new virtual reality game based on their favorite hobby. They have no idea what they are getting into. They soon find out that they are not just playing a game, but living it. They are transported to another world where they become their D&D avatars: a monk and a summoner, and a sorcerer and a monk. But this is no ordinary fantasy world. It is a multiverse where different worlds are connected by portals, and where powerful beings called champions rule over them. Jake and Leo are not the only ones who have been trapped in this game. They meet other players who have become their avatars, and some who have gone rogue and turned into villains. To get back home, they have to hunt down these rogue avatars and champions and collect their tokens. But it won’t be easy. They will face dangers and enemies from different worlds, and they will have to use their magic, their martial arts, and their summoned creatures to survive. Will they make it back home, or will they be stuck in the game forever?