57 Which ability would be good?

Ok after some time I'll decide to have a rewrite but for the time being I'm going to be busy creating some chapters for it on the side later but I would like to hear which ability for the Semblance for the MC to have as they get stronger over time with the Gamer powers.

But between these three abilities a semblance would be more entertaining and difficult to work with.

<Telekinesis> (Active) Lv. 1 Exp: 0.0%

This power is from the manifestation of the soul from awakening one's aura. The ability to mentally interact with matter. Use of this is skill is 1 AP per second. Minimal Level: The user can manipulate objects as with mittens and the user can only move mass equal to what they could physically carry.

Or

<Soulmates> (Passive) Lv. 1 Exp: 0.0%

This power is from the manifestation of the soul from awakening one's aura. Whenever you make friends with someone, this skill allows you to gain the Semblance of a said friend however they must accomplish the following before activation:

*The user and target must be genuine otherwise Soulmates fails.

*The user must have at least prior knowledge of the target life.

*The target must have their aura already awakened.

*Both must consider each other as friends at least once.

*Semblance gained by the target will restart to Level 1.

Or

<Lucky Seven> (Activate) Lv. 1 Exp: 0.0%

This power is from the manifestation of the soul from awakening one's aura. This ability allows one to permeantly steal the Semblance of others seven times before being used up. Current Semblance has stolen:

*Slot 1. None

(Slots 2 - 7 Locked till further progression of skill level.)

Or

Your choice of what the ability will be?

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