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Unveiling Horizons

On the computer screen, a plethora of options sprawled before Leo's eyes, each engine a gateway to boundless possibilities. As he navigated through the array, the distinct functions and capabilities of each engine unfurled before him.

Basic Engine (Low Level):

-Accessible to all, the basic engine is freely available to empower creators.

-Seamlessly adaptable for both mobile and PC gaming experiences.

-However, the engine's potential is fully harnessed when coupled with comprehensive game design knowledge and scripting data.

-Crafting a game from scratch using this engine may be time-intensive, requiring dedication and effort.

(Leo's advantage stemmed from his pre-existing game data, enabling him to efficiently develop a game using this engine.)

Beginner Engine (Low to Mid Level):

-2D and basic 3D graphics support

-Improved physics and collision detection

-Basic scripting and coding required

-Library of pre-built assets and templates

Intermediate Engine (Mid Level):

-Robust 2D and 3D graphics capabilities

-Advanced physics and particle systems

-scripting for simplified programming

-Extensive asset library and template options

Advanced Engine (Mid to High Level):

-High-quality 2D and 3D graphics rendering

-Advanced physics and AI systems

-Customizable scripting with coding support

-Integrated asset creation and manipulation tools

Professional Engine (High Level):

-Cutting-edge graphics with photorealistic rendering

-Complex physics, AI, and animation systems

-Full support for scripting and coding

-Built-in tools for asset creation, animation, and level design

These are the available engines for him. If he wants to access a more high-level engine, he would need to fulfill specific requirements. Additionally, there are engines designed for creating VR games, but they are currently unavailable to him.

To gain access to those higher-level engines, he would need to ascend to the status of a seasoned veteran developer. As he glanced at the price tags attached to the engines, a surprised expression crossed Leo's face. While his substantial earnings from his games meant he could afford them, the realization dawned that these prices might pose a significant challenge for other aspiring developers who were just starting out.

-Basic Engine (Low Level) - Free

-Beginner Engine (Low to Mid Level) - 23500

-Intermediate Engine (Mid Level) - 85,000

-Advanced Engine (Mid to High Level) - 495,000

-Professional Engine (High Level) - 1,250,000

Tina and Melina observed Leo's reaction with empathy, their expressions gentle. "Although being a developer is a respectable profession, it comes with its own risks and responsibilities."

"Indeed," Melina added, "only the best can weather the challenges of this industry. Weaknesses, whether in skills or resources, can jeopardize both time and investment."

Leo nodded in agreement.

"Moreover," Tina continued, "the competition is fierce. The gaming industry is a demanding arena, not easily conquered."

"Resources, dedication, and perseverance are the pillars upon which success is built in this world."

Leo absorbed their words, his appreciation for the intricacies of the gaming industry deepening. Clicking on the Professional Engine (High Level), he was greeted by a fresh interface, a gateway to the engine's potential. Detailed descriptions of its advantages and functions unfolded, accompanied by optimization techniques and suggestions for augmenting performance. The engine's full potential could be unlocked through the addition of physical components.

Leo's cursor hovered over the "Buy" button, a moment of contemplation preceding his decisive click. As the button was pressed, a new interface emerged, presenting a "Download" option. With a brief pause, Leo initiated the download. But the journey didn't end there; the accompanying physical components were ordered.

Melina's voice carried a sense of encouragement, breaking the momentary silence. "Once the components arrive, you can dive into this new engine's potential."

Leo's gratitude was evident as he nodded appreciatively. "Thank you, Melina. Your support means a lot."

After regrouping, the three of them got back to work, diving into their tasks with fresh energy. The twins started off by meticulously combing through the game's code, hunting down bugs and immersing themselves in player feedback to kick off their tasks.

However, their progress was momentarily hindered by the low-level engine currently in place. The anticipation for the arrival of the physical components and the subsequent transition to a new high-level engine hung in the air, promising a realm of expanded possibilities.

Yet, amid this waiting period, Leo found himself in a unique position. Having already engineered three successful games through the utilization of the system's assistance within the confines of the low-level engine, he operated with a flexibility unburdened by the engine's limitations.

In theory, he possessed the ability to construct new game data within his capabilities, a testament to his honed skills and the potent assistance of the system.

Nevertheless, Leo chose a more circumspect path. Aware of the need to maintain a semblance of normalcy and avoid arousing suspicions regarding his seemingly exceptional prowess, he resolved to dedicate his efforts to enhancing the pixel server, particularly by integrating a diverse assortment of captivating minigames.

He planned to lay the groundwork for the new games during moments when he was in complete solitude.

As Twins takes charge of the multiplayer aspect and new updates, he finds himself with some free time to dedicate to enhancing the Peak Pixel server. Within the realm of Minecraft's multiplayer mode lie numerous engaging games, some of which he has already incorporated, while others remain untapped potential.

Within this pocket of time, Leo set his sights on a creative mission – to populate the peak pixel server with an abundant array of fresh minigames. Each of these creative minigames had the power to captivate players, providing them with joyful moments and a sense of camaraderie in the vast world of Minecraft. Leo's dedication to delivering an immersive and exciting experience for his players was evident in this endeavor, showcasing his innovative spirit.

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