1 Prologue

The Crescent Continent of Valent, a land full of turmoil, intrigue and countless mysteries. In the west lies the Azure Kingdom where the elven monarchy stands proud and supreme. They boast of their numerous great bloodlines which gave birth to strong armies capable of destroying any nation that lusts for their land and forests. In the west roars the Great Island of the Beastmen Tribes, a place where might makes right. In the snowy north lies the sleepy nation of Blackrock where dwarves hone their craft and mine precious materials that circulate throughout Valent. And finally, the land where the focus of our story takes place is the land in the southern part of the Crescent Continent. The Vermilion Empire, a place where mankind, the most dominant species of the continent gathered the most lies. The empire itself already stood the test of time. Many empires rise and fall but the unwavering flag of the vermilion phoenix still stands to this day ever since the founding of the empire a millenia ago ever since the Yellow Empire collapsed because of its elven enemies. Mankind gathered to this place not only to stick to one another but also because of the opportunities to be had from all the different guilds where you can learn any craft from swords, bows, coin and even magic. Our story starts in the most prestigious tower of mage inside the Vermilion Empire itself. A young boy named Axell suffered one of the most stunting curses a budding magician can have. He was bestowed with the curse of Prime Spell. The curse itself according to Mage Scholars is accepted as a death warrant to any beginner mage, it affects the mana slots of a mage and limits your spells to one. This meant that Axell, a mage from the lowest rank can only use a single spell in his lifetime.

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