1 What you need to know

Nightwings-

NightWings have been described with black, dark blue, dark brown, purple, or dark green eyes. They have straight horns. NightWings can melt into shadows and blend into the night sky due to their colors and wing patterns. Mind readers have silver teardrop scales by the corners of their eyes.

NightWings are a nocturnal tribe that can blend into the night sky and shadows. They can also breathe fire, and most modern NightWings have mouths stuffed with dirty bacteria which can poison animals with a single bite. However, it is noted that after searching through the corpses of dead NightWings, there was no venom found in their teeth. They have a strong sense of smell and powerful night vision. NightWings hatched under one full moon have the power of mind-reading or prophecy, and those hatched under two have both. Dragonets hatched under three full moons will have both of these powers, made stronger by the third moon. 

Sandwings-

SandWings are partly based on scorpions. They have pale yellow, pale gold, light sandy-colored, white-gold, light yellow-brown, yellow-gray, or off-white scales that blend in with the desert sand. All SandWings have obsidian-black eyes, a spike on the top of their nose and below their ear, and a black forked tongue. They have short, curved horns and a sail or ridge going from the top of their snout to about three fourths down their tails, which have a scorpion-like stinger at the end. This tail barb is usually black, but may be paler on some dragons.

SandWings have scales that radiate warmth and are capable of breathing fire. They can camouflage with sand, sustain themselves on very little food and water, and have good hearing and smell. They are naturally adapted to desert conditions, better at handling heat and a lack of water than any other dragon tribe, but can still be affected by desert conditions. They are built for long flights across the desert without stopping, and they are able to go for days with very little food. SandWings have venomous barbed tails, similar to scorpion tails. Their venom can kill a full-grown dragon.

Skywings-

SkyWings are based on traditional Western dragons. They have red, crimson, orange, or yellow scales. SkyWings typically have yellow, orange, or amber eyes. SkyWing scales are "jewel-hard." They also have the largest wings of any tribe, and long, curved horns on their heads. Most SkyWing snouts are thin and long, with a nose-spike, and an extra horn on their jaw. SkyWings are the fastest fliers of any dragon tribe due to their enormous wings and endurance. and they are built for flying longer distances because of their stamina. SkyWing dragonets also learn to fly at a fairly young age. They are capable of breathing fire and are considered powerful fighters. They can see farther and have better cold resistance than most tribes, excluding Icewings.

Icewings-

IceWing scales can range from silvery-gray and white colors to pale shades of blue, purple, and pink, intended to blend into their icy surroundings.

The head of an IceWing is shaped like a diamond and is very narrow, with a ruff of extra horns behind their heads and spikes along their backs. They are lean dragons with thin, whip-like tails with icicle-shaped spines, ending in very sharp tips. They have serrated claws for walking on ice. IceWings have dark blue or stormy gray eyes, forked blue tongues, and dark blue blood. IceWings can withstand subzero temperatures and very bright light. They have serrated claws for gripping slippery ice, which was described as "ten times sharper than normal claws" and "like getting clawed four times with each claw instead of once" when used offensively. They are also known for having sharper eyesight than the other Pyrrhian dragon tribes. Their scales emit an icy-cold chill, which can freeze tiny drops of water on their bodies. They can also exhale a freezing weapon called frostbreath, Frostbreath appears as a cloud of sparkling smoke, and can cause limbs to fall clean off from frostbite.

Seawings-

SeaWings commonly have scale colors in the ranges of blues and greens, including indigo, green-gray, blue-gray, and blue-green. Although rare, dragons may have pink or yellow-green scales and/or webbing membranes and black spiraling patterns. SeaWings are considered short in height and have long, compact bodies with short legs. They have curved horns, a slender, curved snout, and two barbels on the underside of their jaw.  They have webbed spines along the backs of their necks to the tips of their tails, as well as on their chests. SeaWings have webbed talons with hooked claws, as well as long, powerful tails. They have gills on the sides of their necks that allow them to breathe underwater. SeaWings have gills, exceptional night vision, and powerful tails. They are able to breathe and see underwater and use their tails, wings, and webbed talons to swim. Their claws are curved like fishhooks to help them swim, and their tails can be used to batter opponents or create huge waves. SeaWings often ride currents to travel the ocean faster, and they prefer to alternate swimming and flying when traveling long distances. Physical wounds, such as burns, can be healed by ocean water. Their claws are curved like fishhooks. SeaWings have glowing stripes along their faces, bodies, and wings. Members of the royal family have glowing spiral and starburst markings on the undersides of their wings. The bioluminescent stripes on a SeaWing's body are used to converse underwater, as well as to attract partners.

Rainwings-

RainWings are based off of chameleons. They are long and graceful, with ruffs behind their ears, curved horns, and prehensile tails that are used primarily for climbing, swinging in trees, and hanging off branches in the rainforest they inhabit, like birds of paradise. When afraid, insulted, or angry, RainWings flare their ruffs as a sign of aggression or hostility. RainWings have small, round scales that can change color. Most RainWings prefer vivid, bright colors. They can control the color of their scales, though they often have a hard time stopping strong emotions from showing through them. Most RainWings have a 'default' color scheme that they set their scales to when they are not showing emotions. RainWing eyes can change color, and they may not be able to camouflage when they are afraid or in pain. RainWings are able to uncannily realistically mimic the appearance of other tribes with their scales. RainWings have long, prehensile tails that are great for swinging through the rainforest, as well as long fangs and color-changing scales. Some RainWings are able to mimic bird calls. They are capable of absorbing sunlight, which gives them energy and causes their scales to become brighter. They have a dedicated time to sleep in the sun, known as "suntime", when the sun is at its highest, and RainWings who do not sleep in the sun may have duller or unchangeable scales. RainWings have long front fangs and a jaw that can unhinge to shoot corrosive venom. This venom only affects organic material, such as animals and plants, It can be deadly if it reaches a dragon's bloodstream or eyes.

Mudwings-

MudWings have thick, armored scales. They are usually earthy colors, such as browns, ambers, and oranges. They are most known for their flat snouts, brute strength, and large size. Their nostrils are located on the top of the snouts, allowing them to lay submerged in mud for long periods of time, usually around one hour. They have thick, curved horns and broad, flat heads. Their eyes have been described as brown, gold, and amber, sometimes with brownish-yellow rings around the pupils. Their bodies are muscular and robust, being based on crocodiles.

MudWings can hold their breath for up to an hour. If the dragon is warm enough, they can breathe fire. Thanks to their muscular bodies, MudWings are quite strong. They are capable of camouflaging into mud and dirt and may rest while partially submerged. MudWings can use mud to ease pain and help treat wounds. MudWings that hatch from blood-red eggs are immune to fire. 

Animus magic-

Animus magic was almost limitless, being capable of moving objects to controlling other dragons. Despite its capabilities, animus magic was unable to bring back the dead. If two animus dragons cast two spells directly in conflict with each other, the one who is older, more powerful, more practiced and experienced, and focused is likely to win, and what exactly was enchanted would have an effect as well. Heavy use of animus magic can unintentionally alter the landscape where it was cast. Animus spells can be cast through spoken words, thoughts, writing, and Aquatic. To ensure accuracy, the spell should be as specific as possible; otherwise the request could be interpreted another way. It was thought that using any animus magic could cause insanity, though it has been heavily implied that this only happens if an animus dragon uses their magic for evil. Animus magic also hurts an animus dragon's soul if it is used for personal gain.

I'm going to try to post an image of the Mc here-

Dragonet of destiny prophecy- The Dragonets of Destiny were selected for this task because of the Nightwing Prophecy. The Prophecy states:

When the war has lasted 20 years … the dragonets will come.

When the land is soaked with blood and tears… the dragonets will come.

Find the seawing egg of deepest blue. Wings of night will come to you.

Find the largest egg on the mountain high will give to you the wings of sky.

For wings of earth search through the mud for an egg the color of dragon blood.

And hidden alone from the rival queens the wings of sand waits unseen.

Of three queens blister blaze and burn two shall die and one shall learn if she bows to a fate that is stronger and higher shell have the powers of wings of fire.

Five eggs to hatch on a brightest night, Five dragons born to end the fight Darkness will rise to bring the light. The dragonets are coming

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