Rankings (recommended)

<GENERAL RANKING>

{Low-grade}

- Trash/Non-existent = white

- Minuscule = cyan

- Inferior/Bad = blue

- Low = turquoise

- Below Average = green

{Mid-grade}

- Average/Satisfactory = yellow

- Above Average = yellow/orange

- Good = orange

- Great = orange/red

- Extraordinary = red

{High-grade}

- Exceptional = gold

- Perfection/Immaculate = platinum

- Extreme = purple

- Overwhelming/Unparalleled = black

- Unfathomable/Ethereal = opal/multi-colored (animated)

The color refers to the fill in of the notification describing it.

You'll see this ranking system a lot throughout the game.

^^^^^^^^^^^^^^^

<RARITY RANKING>

{Mortal-grade}

- Poor = brown

- Common = grey

- Uncommon = dark green

- Rare = dark blue

- Epic = dark purple

- Legendary = dark gold

{Transcendent-grade}

Exotic = dark pink

Mythical = dark red

If an mission, item/equipment, talent/skill/aura, etc has special circumstances, it could obtain the pre-rank of [Unique]. If the mission, item/equipment, talent/skill/aura is hard to obtain or find, it will receive there-rank of [Hidden].

Rarity is actually the impression made on the gods of AlKo online. They assess the quality, creators strength/fame, materials used, purpose/fate, duplicates, and age to properly judge the rarity.

The higher the rating, the more the Gods are willing to enhance its strength by giving it better stats or abilities.

The color refers to the border of the notification describing it.

^^^^^^^^^^^^^^^

<CLASS/JOB RANKING>

{Mortal Realm}

- Beginner

- Amateur

- Apprentice

- Regular

- Adept

- Intermediate

- Professional

- Expert

- Master

- Apex

- Super

- Ultimate

If a the character has an amazing understanding of their respective expertise or job, then they might receive the pre-rank [Prodigy] or [Ace] with the latter being better.

^^^^^^^^^^^^^^^

<CREATURE RANKING>

- Pest ≈ None

- Critter ≈ Individuals

- Animal ≈ Groups - Settlements

- Beast ≈ Villages - Towns

- Monster ≈ Cities - Fortresses/Strongholds

- Behemoth ≈ Countries - Continents

Please note that the [Behemoth] creature rank refers to its power, not its size.

I tried to use examples of things that the creature can threaten with their average strength to help you understand the extent of their power.

^^^^^^^^^^^^^^^

<POWER RANKING>

{Mortal Realm}

- F~grade ≈ Molecule/Particle (basic strength of an average human)

- E~grade ≈ Pebble/Rock

- D~grade ≈ Boulder

- C~grade ≈ Hill

- B~grade ≈ Mountain

- A~grade ≈ Island Chain (ex: Hawaii)

- S~grade ≈ Continent

{Transcendent Realm}

- T~grade ≈ Large Asteroid

- U~grade ≈ Satellite (ex: Moon)

IMPORTANT: There are 10 tiers in between each grade.

Tiers 1-3 will get a "-"

Tiers 4-6 will have nothing

Tiers 7-9 will get a "+"

Tier 10 (or peak) will get a "++"

(Ex: S+)

I tried to use area masses to compare the average levels of power so you may better understand the difference in strength between each grade.

^^^^^^^^^^^^^^^

<SPIRIT RANKING>

- Dweller-grade ≈ F~grade (grey)

- Low-grade ≈ E~grade - D~grade (green)

- Mid-grade ≈ C~grade - B~grade (blue)

- High-grade ≈ A~grade - S~grade (purple)

- Pinnacle-grade ≈ T~grade - U~grade (gold)

This is ranked on about how powerful that individual used to be when they were alive.

^^^^^^^^^^^^^^^

<COMMON CURRENCY SYSTEM>

{Basic Coins}

- Copper Coin = (3 USD)

- Silver Coin = 100 copper (300 USD)

- Gold Coin = 100 silver (30,000 USD)

{Grand Coins}

- Platinum Coin = 1,000 gold (30 million USD)

- Crystalline Coin = 10,000 platinum (300 billion USD)(only royalty would usually own a crystalline coin)

- Celestial Token = 100,000 crystalline (30 quadrillion USD)(only a god would usually own a celestial token)

Average exchange rate: 1 copper = 3 USD

Average Alvestine monthly salary: 12 silver (3,600 USD)

Average Alvestine yearly salary: 1 gold 44-50 silver (43,200-45,000 USD)

I'd like you to know that your average middle-class family makes around 10-12 silvers a month. The average meal is a couple of copper. A good "Olive Garden" or "Claim Jumper" meal (which may be around 15 or more USD) will be five copper in the game.

You should know that the Alvestine Empire's economic situation is NEARLY IDENTICAL to the present-day USA economic situation, down to the finest points even. If you did the math and some web searching, you will find that they really are similar.

Also, don't let the Celestial Token's exchange rate of quadrillions freak you out. They're gods for crying out loud...

^^^^^^^^^^^^^^^

<MAGIC TIERS>

- Tier I ≈ Lighter/Fire (F~grade)

- Tier II ≈ Flamethrower/Grenade (E~grade - D~grade)

- Tier III ≈ Dynamite (C~grade)

- Tier IV ≈ Anti-Tank Mines (B~grade)

- Tier V ≈ Carpet Bombs (A~grade)

- Tier VI ≈ Multiple Missiles (S~grade)

- Tier VII ≈ Nuclear Weapon (T~grade - U~grade)

^^^^^^^^^^^^^^^

<ALVESTINE HIERARCHY/MILITARY RANKING>

{Low Class}

- Slave

- Slum Roamer/Peasant

- Martyr (military)

{Middle Class}

- Serf = Under control of true noble or higher

- Plebeian

- Footman/Bowman/Caster (military) = basic soldier

{Nobility}

- High-class Citizen = 100 reputation

- Squire/Ranger/Sorcerer (military) = Commands around 20 Footman/Bowman/Caster

- Minisute/Minisume = 500 reputation

- Knight/Archer/Wizard (military) = Commands around 10 Squire/Ranger/Sorcerer

{True Nobility}

- Baron/Baroness = 1,000 reputation

- Grand Baron/Grand Baroness

- Captain (military) = Commands around 50 Knights/Archers/Wizards

- Viscount/Viscountess = 5,000 reputation/contribution

- Grand Viscount/Grand Viscountess

- Lieutenant (military) = Commands around 20 captains

- Count/Countess = 20,000 reputation/contribution

- Grand Count/Grand Countess

- Major (military) = Commands around 10 Lieutenants

{High Nobility}

- Marquess/Marchioness = 100,000 reputation/contribution

- Grand Marquess/Grand Marchioness

- Commander (military) = Commands sections of one of the six armies

- Duke/Duchess = 500,000 reputation/contribution

- Grand Duke/Grand Duchess

- General (military) = One of the leaders of the six armies (Offense, Defense, Aerial, Naval, Logistic, and Royal)

{Special Nobility}

- Jeslos/Jeslas = Personally chosen talents by the current ruler to serve him/her (Doesn't own land)

- Warlord = Individuals with great power and has many merits on the battlefield

- Supreme Warlord = Simply the strongest warlord in the Empire that isn't a part of royalty

{Royalty}

- Prince/Princess = Offspring or in-law of the current ruler

- Crown Prince/Crown Princess = Heir to the throne and is either the oldest or most talented

- Margrave = Offspring of the ruler that is apart of the military as per punishment or to prove themselves

- Concubine = Harem of the current ruler

- Emperor/Empress = Ruler of the Empire/Controls the generals

- Domineer/Dominace = Previous rulers that still live but aren't allowed to participate in politics but are allowed to join the military as Warlords

As you could see, I invented a couple of my own titles.

In this world, there is slavery but no discrimination against genders. Women can be the head of their respective household/clan.

The sole ruler will always be the one with royal blood. This means that the Empress can rule the country while the Emperor is on the sidelines. Whoever marries into the royal family wether they are male or female will be the sideline ruler.

The "grand" pre-rank refers to the chosen leader of that section of nobility. The Grand Duke/Duchess on the other hand are family of royalty.

^^^^^^^^^^^^^^^

<ARCHAIC CHURCH'S HIERARCHY RANKING>

{Authority Level}

- Laity = General populace that devote time and/or energy to the church (Holy Baptism Level: Basic or advanced temporary blessings)

- Seminarian = Apprentices, students, or orphans of the church (Holy Baptism Level: Lesser Angel)(Average Power Level: C~grade or below)

- Deacon = Workers, assistants, professors, etc that usually work under a Priest (Holy Baptism Level: Half-Angel)(Average Power Level: C~grade - B~grade)

- Archdeacon = Leads or represents other Deacons for their Priest. Will also be given the same tasks and jobs as a Deacon but usually of higher importance. (Holy Baptism Level: Half-Angel)(Average Power Level: Peak B~grade)

- Priest = Performs a bulk of the important religious duties. Usually stationed at towns or cities. Has significant power and usually manages their respective region. (Holy Baptism Level: Angel)(Average Power Level: B~grade - A~grade)

- Archpriest = Leads or represents other Priests for their Bishop and controls a few or many regions. Will also be given the same tasks and jobs as a Priest but usually of higher importance. Usually manages the aether and ether production. (Holy Baptism Level: Pureblood Angel)(Average Power Level: Peak A~grade)

- Bishop = Manages a large number of regions and sometimes leads entire countries or controls them from the shadows. Extremely powerful in almost all aspects. (Holy Baptism Level: Archangel)(Average Power Level: S~grade - T~grade)

- Archbishop = One or a few control entire continents. Authority level is unimaginable and horrific. Has the power to wipe entire countries off the map and make even the legendary heroes like Ulysses quiver in his boots. Can call for crusades or holy wars and influence the general population to do their bidding. (Holy Baptism Level: Pureblood Archangel)(Average Power Level: Peak T~grade)

- Cardinal = Manages many continents and massive powers. Carries out the popes tasks and orders. Apart of the innermost circle of the church. (Holy Baptism Level: Saint)(Average Power Level: ???)

- Trinity = Representatives or harbingers/vessels of the Primordial Trinity. They are the right hand of the Pope and have an authority level equivalent to him. Not much is known about them though. It is said that they have the power to make the world cave in on itself. Apart of the innermost circle of the church. (Holy Baptism Level: ???)(Average Power Level: ???)

- Pope = Quite literally the most powerful existence in all of humanity and the entire modern world. There has only ever been one Pope and he has ruled for many millennia. His power in all categories is incomprehensible and it would be safe to assume that he rules the world. Way too much is unknown about him. Leader of the innermost circle of the church. (Holy Baptism Level: ???)(Power Level: ???)

{Templar Classes}

- Priest = Mage and other magical classes

- Paladins = Knights, archers, and other warrior/ranged classes

- Crusaders = Berserkers, tanks, and heavy classes

- Clerics = Healer, blessmancer/cursemancer, or other support classes

- Vagabonds = Assassin, thief, or other stealth classes

- Cantor = Bard, dancer, and other artistic combat classes

The Archaic Church worship the Primordial Trinity, human gods, and are fanatical human supremacists.

Fun fact, the Archbishop of this novel is equivalent or higher in power to Earth's ancient popes of feudal times, authority-wise.

^^^^^^^^^^^^^^^

<DRACONIC EVOLUTION RANKING>

- Egg ≈ Pest (fortitude +3,500%)

- Baby ≈ Animal (all attributes +200%)(fortitude +1,000%)

- Youngling ≈ Beast (Lv:10)(all attributes +600%)(fortitude +3,000%)

- Adolescent ≈ Beast - Monster (Lv:50)(all attributes +700%)(fortitude +3,200%)

- Adult ≈ Monster (Lv:150)(all attributes +800%)(fortitude +3,400%)

- Elder ≈ Behemoth (Lv:500)(all attributes +1,000%)(fortitude +3,800%)

^^^^^^^^^^^^^^^

<RELATIONSHIP RANKING>

{General}

- Nemesis (absolute)

- Hostile

- Hated

- Disgusted

- Disdained

- Disliked

- Neutral/Wary

- Friendly

- Respected

- Revered

- Idolized

- Worshiped

- Fanaticism (absolute)

{Affection}

- Interested

- Desired/Liked

- Crush

- Love

(Cannot go farther unless there is a physical relationship)

- Intimate

- Obsessed (absolute)

{Suspicion}

- Perplexed (absolute) = Has a positive opinion

- Curious = Has a positive opinion

- Wary = Has a neutral opinion

- Cautious = Has a negative opinion

- Vigilant (absolute) = Has a negative opinion

Any relationships with "absolute" next to them are practically impossible to change.

avataravatar
Next chapter