Cultivation Information!

๐‚๐ฎ๐ฅ๐ญ๐ข๐ฏ๐š๐ญ๐ข๐จ๐ง ๐‘๐š๐ง๐ค๐ฌ:

Rank 1 - 10 - Spirit Scholar (Trainee)

Rank 11 - 20 - Spirit Master (1 Spirit Ring)

(Rank 1 Spirit Master)

Rank 21 - 30: Spirit Grandmaster (2 Spirit Rings)

(Rank 2 Spirit Master)

Rank 31 - 40: Spirit Elder (3 Spirit Rings)

(Rank 3 Spirit Master)

Rank 41 - 50: Spirit Ancestor (4 Spirit Rings)

(Rank 4 Spirit Master)

Rank 51 - 60: Spirit King (5 Spirit Rings)

(Rank 5 Spirit Master)

Rank 61 - 70: Spirit Emperor (6 Spirit Rings)

(Rank 6 Spirit Master)

Rank 71 - 80: Spirit Saint (7 Spirit Rings)

(Rank 7 Spirit Master)

Rank 81 - 90: Spirit Douluo (8 Spirit Rings)

(Rank 8 Spirit Master)

Rank 91 - 99: Titled Douluo (9 Spirit Rings)

(Rank 9 Spirit Master)

Rank 91 - 94: Average Titled Douluo

Rank 95 - 98 : Super Douluo/Hyper Douluo

Rank 99: Limit Douluo (Rank 10 Spirit Master)

Rank 99 Threshold: Quasi Demi-God

Rank 99 Initial: Demi-God

Rank 99 Advanced: Quasi God

Rank 100 ~ 149: God

Rank 100: God Officer

Rank 100 ~ 109: 3rd Class God

Rank 110 ~ 119: 2nd Class God

Rank 120 ~ 129: 1st Class God

Rank 130 - 139: Half-Godking

Rank 140~149: ๐๐ฎ๐š๐ฌ๐ข-๐†๐จ๐๐Š๐ข๐ง๐ 

๐’๐ฉ๐ข๐ซ๐ข๐ญ ๐‘๐ข๐ง๐ ๐ฌ:

Spirit Rings are usually divided into categories based on their age.

White: 10 Year Spirit Ring (30% of your power)

Yellow: 100 Year Spirit Ring (50% of your power)

Purple: 1,000 Year Spirit Ring (70% of your Power)

Black: 10,000 Year Spirit Ring (100% of your power)

Red: 100,000 Year Spirit Ring (200% of your power, and it also increases your strength by 100%)

Orange: 200,000 Year Spirit Ring

Gold: 1,000,000 Year Spirit Ring (500% of your power, and it also increases your strength by 300%)

However, In the case of million-year-old spirit rings, they may appear in different colors depending on the attribute.

๐’๐š๐œ๐ซ๐ข๐Ÿ๐ข๐œ๐ž:

Sacrifice is an act spirit beasts can take to bestow a spirit master, someone they had acknowledged or are close to, with their spirit bone and spirit ring. Only 100,000-year-old spirit beasts can use sacrifice.

๐Ž๐ฉ๐ญ๐ข๐ฆ๐š๐ฅ ๐’๐ฉ๐ข๐ซ๐ข๐ญ ๐‘๐ข๐ง๐  ๐‚๐จ๐ฆ๐›๐ข๐ง๐š๐ญ๐ข๐จ๐ง:

Spirit Masters who have at least one Red hundred-thousand years spirit ring are considered exceptional. However, those who possess a complete set of spirit rings beyond the optimal color configuration are absolutely talented. Moreover, their spirit rings actually follow the best spirit ring arrangement per breakthrough initially, but in some special circumstances, they have undergone life increase after receiving divine inheritance trial rewards; through spirits or martial souls, bloodlines, or spirit souls evolution; spirit rings transfer; devouring method, and spirit beast's essence origin conferment.

๐’๐ฉ๐ข๐ซ๐ข๐ญ/๐’๐ฉ๐ข๐ซ๐ข๐ญ๐ฎ๐š๐ฅ ๐’๐ž๐š:

The Spiritual Sea is a realm located in the mind of a spirit master's and spirit beast's body. It is where their spiritual power and parts of the soul are stored. When they transcend to Godhood, it evolves into a Divine Consciousness. A Spirit Core is stored within the sea to helped them restore their spiritual power faster than normal. It is also the location a spirit master's spirit souls reside. It changes size and form as one cultivates their spiritual power.

Spiritual power is initially used to control one's own emotions and focus/observe the user's surroundings. However, after cultivating it further, it can be used to wield more control over one's soul skills or even be directly used offensively to affect another person's spiritual sea.

๐’๐ฒ๐ฌ๐ญ๐ž๐ฆ๐ฌ:

Control System

A soul master that excels in controlling the various aspects of combat. Spirit masters need abilities that can change the flow in the middle of combat, such as binding, giving disturbance on the field in combat, etc. This is usually done through secondary means such as building defenses or the release of chemicals, rather than engaging in combat directly. When below rank 60, they can defeat an opponent 10 ranks higher than them if their powers are used correctly. Control System spirit masters have an advantage against Power Attack System spirit masters.

Power Attack (Assault) System

A soul master that excels in dealing great damage, and basically has great vitality as a main and front attacker. Their spirit power is also usually influenced by other systems. Some attackers have mobility not far from the speed system and others have endurance not far from the defense system. They have an advantage over Agility Attack System Spirit Masters.

Defense System

This system belongs to a person who has great natural defensive capabilities, along the lines of shields or defensive animals like turtles. Most defense systems tend to be immune to most attacks from attack systems 2 ranks down. They mainly act as a shield or blocker for other spirit masters, but this does not mean they do not have offense capabilities.

Auxiliary System

Spirit Masters that have spirits with support abilities fall within this class. This can range from providing regenerative food to a straight-up increase in a single or multiple attributes. Other support abilities can range from attribute increases to immunity to certain conditions like poison, confusion, etc. Some particular support abilities do have side effects or backlashes. All food system spirits fall under the auxiliary system. It is taboo for auxiliary system spirit masters to buff or provide support to one another because it can cause backlashes or even death. Food System spirits are harder to cultivate compared to the other systems. Spirit Masters in this system tend to not have any attacking abilities, but it is possible for Food System Spirit Masters to obtain one.

Agility Attack (Speed) System

Masters of this system focus on a fusion of speed and attack power, observation, and recon and thereby have less than average combat potential. Even the weakest agility-type soul master with a seven-ring rank could break through the speed of sound. This system can include spirit masters with space abilities and abilities that allow them to blend into the background, become almost undetectable. For an agility-type, lethality is even more important than speed. One critical strike, the ability to drift from one place to another while being completely unpredictable, is a quintessence of agility-system soul masters. Spirit Masters from this system are great at scouting, spying, assassinations, and/or surprise attacks.

Healing/Cure System

Spirit masters from this system mainly deal in healing others from injury or abnormal conditions like a doctor. While it is possible for this category to fall under auxiliary, the difference is that this system is not usually used during combat. Some in this system do have a way of attacking, but only against certain enemies.

๐“๐ซ๐š๐ข๐ง๐ข๐ง๐  ๐Œ๐ž๐ญ๐ก๐จ๐๐ฌ:

Assimilation

The most basic and used training method for spirit masters. It is the basic cultivation described in the novels and in the manga. The advantage is that the improvement rate is consistent, but its flaw is that it is extremely slow. It's hard for one to break through the Titled Douluo realm even after training for their entire life with this method.

Inheritance

To inherit the energy contained in the spirit rings and the spirit bones or to inherit the gift of other powerful beings. The advantage is that it is fast, but the chances are very slim. Humans only have a chance of gaining a total of nine spirit rings, in their entire lives. Spirit bones and immolation are harder to come by.

Robbing

Direct absorption of the spirit beasts' and even the spirit master's soul energy. In order for robbing to be effective, the spirit master must find soul energy that is compatible with their spirit. This method can also be used to evolve an external spirit bone.

Killing

Evil soul masters use dark and shady methods to cultivate. It comes in many forms and the rewards are plentiful. This method allows the evil soul master to cultivate much more rapidly than orthodox soul masters, up until rank 70, where it takes more than twice as much effort and sacrifice than orthodox soul masters. However, this form of cultivating has several negative effects on the person's mental and causes them to think differently.

Eating

Eating nutritious foods can help spirit masters with recovering their spirit power and blood essence. Besides that, eating spirit items can help a spirit master in many different ways depending on the item that is consumed.

๐๐ฅ๐จ๐จ๐๐ฅ๐ข๐ง๐ž ๐๐จ๐ฐ๐ž๐ซ:

When a spirit master is born, they are born with a certain bloodline. The bloodline is usually related to the spirit master's martial spirit. There are cases when it is not related like with Tang Wulin. He inherited the bloodline of the Golden Dragon King. Over the course of time, a spirit master's bloodline can become diluted. This can cause a problem like the cases with the Titan Clan and the White Dragon King. Bloodlines can be purified, evolve, or mutate by using certain techniques or items. Some examples include using the Heaven's Child Fruit or fusing with a spirit soul.

Bloodline Suppression and Enforcement

Suppression occurs when a spirit master fights with another spirit master with a stronger or higher ranked bloodline. This can cause a feeling of weakness on the spirit master with the weaker bloodline, but the weakness can be negated to an extend by the difference in their cultivation rank or battle prowess.

Enforcement occurs when a team of spirit masters fight together, the spirit master with the stronger bloodline can boost the one with the weaker bloodline like the case with Lan Xuanyu and Liu Feng. Another example is the case of Tang Wulin using his Golden Dragon King bloodline spirit abilities and domain.

It is more effective if they have the same type of bloodline.

๐‹๐ข๐Ÿ๐ž๐ฌ๐ฉ๐š๐ง:

The Lifespan of a spirit master depends on their cultivation. A spirit master can live to around 100 years before they reach the Title Douluo rank, the same as normal humans. It is said that a Title Douluo can live up to around 1,000 years if they reach rank 99.

๐’๐ฉ๐ข๐ซ๐ข๐ญ ๐Œ๐ฎ๐ญ๐š๐ญ๐ข๐จ๐ง:

Spirit Mutation happens most commonly when parents with different spirits have children. The child of the two parents will either have the same spirit as one or both parents or a spirit mutation occurred, making an entirely new spirit. It can also occur in other ways. One of them is by absorbing a spirit soul or eating heaven and earth treasures. Another way is getting exposed to an external factor like a bloodline.

๐’๐ฉ๐ข๐ซ๐ข๐ญ ๐๐จ๐ง๐ž๐ฌ:

Spirit Bones are the bones which are left following the death of a Spirit Beast. The chances of a Spirit Beast dropping Spirit Bones are extremely rare. But the possibility of dropping a Spirit Bone does increase if the Spirit Beast feels huge amount of resentment before getting killed, dies willingly or if the Spirit Beast are grateful for their death. Spirit Bones can be sold and bought, but at a supremely high prices. Even wars occur to take these bones. There were once two countries that fought for a 20,000 year old Spirit Bone and lots of people died. That is why, the 10,000 year old Spirit Bones are also known as The Treasures of the Bloody River.

Spirit Bones are considered as extremely important, as much as Spirit Rings, as they provide new abilities to the wielder. A person can use 6 Spirit Bones on 6 parts of the body, which cannot be overlapped. According to their importance, they are:

Chest Bone

Skull Bone

Left Arm Bone

Right Arm Bone

Left Leg Bone

Right Leg Bone

With a so called extended spirit bone allowing a person to have seven spirit bones. But these are even rarer then normal spirit bones.

A Spirit Bone cannot be removed from a person unless they are killed or have the affected body part amputated.

Spirit Bone Fusion

Spirit Bone Fusion is a process where the Spirit Bones within the body undergo fusion producing additional abilities. Such abilities are all extremely formidable, their boost to oneself is no less than that of two Spirit Masters joining hands to use a Spirit Fusion ability. Moreover, because it's produced by the Spirit Bones themselves, it's capable of reaching a seventy percent degree of fusion. Spirit Bone Fusion abilities rely on the attributes of the spirit bones and still, to a very large degree, luck. The greatest challenge caused by spirit bone fusion abilities is, in order to produce such an ability, a person must first gather a complete set of six spirit bones. Afterward, there's a one in thousand chance of a spirit bone fusion ability appearing. An example is the Divine Angelic Raiment.

๐ƒ๐จ๐ฆ๐š๐ข๐ง๐ฌ:

A domain is a large-area ability centered on the Spirit Master using it. It provides effects based on what type of domain it is, mainly increasing the strength of the user and decreasing the strength of any opponents within range. Domains are extremely rare among Spirit Masters, even among Titled Douluo. 100,000 Year Spirit Beasts all seem to have innate domains.

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