Information Chapter

[ Non-Racial Magic]

[Fire]

Fireball Lvl 1/10 : Form a fist-sized orb of fire can be used as a light or as an attack.

Flamethrower Lvl 1/10 : Project a stream of fire to attack with.

[Water]

Water Orb Lvl 1/10 : Form a fist-sized orb of water can be used to fill a container or as an attack.

Water Jet Lvl 1/10 : Shoots a jet of water as an attack.

[Earth]

Rock Bullet Lvl 1/10 : Shoots a fist-sized rock to attack with.

Earth Wall Lvl 1/10 : For a wall of earth to block attacks.

[Air]

Air Blast Lvl 1/10 : Shoots a fist-sized sphere of air as an attack.

Air Control Lvl 1/10 : Able to control small amount of air.

[Nullification]

Magic Cancel Lvl 1/10 : Can cancel any magic the user sees, limit to one per cast.

Silence Lvl 1/10 : Able to make people unable to speak/chant magic.

[Space]

Portal Lvl 1/10 : Make fist-sized portals to teleport things limit to non-living things

Gravity Control Lvl 1/10 : Able to control gravity to a small degree.

[Plant]

Summon Plant Lvl 1/10 : summon a plant to attack or defend. Gain two new plants to summon per level.

Plant Control Lvl 1/10 : Able to control summoned plant and make it grow faster or wilt faster.

[Ice]

Ice Shard Lvl 1/10 : form a kitchen knife sized ice shard to shoot out as an attack.

Ice Cocoon Lvl 1/10 : Create a cocoon around your body to hasten recovery of health and mana. +50% recovery in the cocoon. Limit can only be cast on yourself.

[Magma]

Magma Control Lvl 1/10 : Able to control a small amount of magma.

Magma Orb Lvl 1/10 : Form a small orb of magma to fire at an enemy.

[Death]

Drain Orb Lvl 1/10 : Create a black fist-sized orb to steal either health or mana from the target. Depends on how much mana you fuel the orb with to determine how much is drained from the target can choose whether you want to take health or mana.

Animate Corpse Lvl 1/10 : able to make a corpse your servant/meat shield. Limit to 10 minutes after corpses death and the corpse has to be in almost perfect condition.

[Holy]

Minor Heal Lvl 1/10 : Heal 20% of max health.

Minor Cleanse Lvl 1/10 : able to break weak curses.

[Light]

Light Orb Lvl 1/10 : Form a small orb of light to attack with or to light an area

Flash Lvl 1/10 : Creates a large flash of light temporarily blinding them. effect depend on amount of mana use to cast the spell. Possible to permanently blind them if enough mana is used.

[Dark]

Dark Arrow Lvl 1/10 : Creates a dark purple arrow to attack with.

Summon Shadow Lvl 1/10 : Creates a shadow that can be commanded with simple commands. limit to 20 shadows.

[lightning]

Shock Lvl 1/10 : Sends a jolt through the body that temporarily paralyses the enemy.

Lightning Control Lvl 1/10 : Capable of controlling a small amount of lightning.

[Metal]

Metal Arrow Lvl 1/10 : Forms an arrow out of metal that you can fire at an enemy.

Metal Control Lvl 1/10 : Capable of controlling a small amount of metal.

[Crystal]

Crystal Needle Lvl 1/10 : Creates a needle the size of a sewing needle to attack with. Maximum number of needles 5

Crystal Control Lvl 1/10 : Capable of controlling a small amount of crystal.

[ Racial Magic ]

[Elf Lvl 1/5]

Longevity Lvl 1/10: Able to convert mana into lifespan. Current conversion rate 1000 mana per year gained.

Plant Language: Able to speak to plants that have enough intelligence to respond.

[Dwarven Lvl 1/5]

Mineral Sensor Lvl 1/10: Able to sense minerals in the ground.

Alloy Manipulation Lvl 1/10: Capable of controlling a small amount of alloyed metal.

[Dragon Lvl 1/5]

Elemental Beam Lvl 1/10: Gathers all elemental affinities and combines them into a multi-coloured beam.

Magic Barrier Lvl 1/10: Uses mana to create a barrier around the users body.

[Demon Lvl 1/5]

Blood Strengthening Lvl 1/10: Injects mana into the bloodstream to strengthen the body.

Summon Imp Lvl 1/10: Summons an imp that will obey you.

[ Professions ]

Blacksmith [Lvl 1/5]: Gain profession related skills and status points on the creation of items

Tailor [Lvl 1/5]: Gain profession related skills status points on the creation of items

Chef [Lvl 1/5]: Gain profession related skills status points on the creation of dishes

Hunter [Lvl 1/5]: Gain profession related skills status points on the successful hunt of an animal

Alchemist [Lvl 1/5]: Gain profession related skills status points on the creation of items

Healer [Lvl 1/5]: Gain profession related skills status points when you cure a new illness you've never seen before

[ Resistances ]

Poison

Slowness

Blindness

Confusion

[ Grades Of Resistances ]

[Low]: 25% Damage Reduction

[Moderate]: 50% Damage Reduction

[High]: 75% Damage Reduction

[Perfect]: 100% Damage Reduction

Magical resistance applies to all types of magic.

[ Grades Of Items ]

[Common]+1 to all stats upon creation

[Uncommon]+2 to all stats upon creation

[Rare]+4 to all stats upon creation

[Epic]+8 to all stats upon creation

[Legendary]+16 to all stats upon creation

[Mythical]+32 to all stats upon creation

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