How Stats and Damage Work.

Health:

Base Health is 20

Automatically goes up 10 every level

Mana:

Base Mana is 10

Automatically goes up 5 every level

Constitution:

Constitution(5)= amount of added health

Intelligence:

Intelligence(2)= amount of added mana

Strength:

Base Damage is equal to equipped weapon (Can be fists)

Strength(2)= amount of added damage

Agility:

Base Movement(Sprint) and Dodge speed equal to equipped shoes and pants (Can be feet)

Agility(2)= amount of added movement and dodge speed

Dexterity:

Base Attack Speed is 1/sec

Base Aim is 1/5

Dexterity/10= amount of added attack speed

Dexterity/20 = amount of added aim

Luck:

Increases chances of author giving character good loot...

Stamina:

Base Health Regen is 5 every 10 seconds

Stamina/2= amount of added health regen

Wisdom:

Base Mana Regen is 2 every 10 seconds

Wisdom/4= amount of added mana regen

Armor:

Armor= amount specified on clothes/armor

Armor is more like damage absorption.

__% Armor

Damage Taken/Dealt:

Damage( __% Armor)= Amount subtracted from health

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