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Chapter 1 "Gods and Gods"

"Someone can emo to death."

"6!"

After accepting the memory of his predecessor, Mo Yu couldn't laugh or cry.

He never expected that his predecessor made a battle game, but then the game failed to become popular. The number of downloads was less than 10,000 in half a year after its release. His predecessor was sitting in front of the computer, looking at the game, and the more he thought about it, the more uncomfortable he became, and finally emo died.

"Brother, you are a little bit casual about it~"

"Fortunately, I've traveled through time. Let me see how your game is doing."

Clean the clutter on the computer desk, and don't move the mouse to resume the computer from hibernation.

I saw that in addition to the built-in software on the computer desktop, there was also a game called "Gods and Gods". The icon was a golden sword hilt standing in a blue-edged box.

"Gods and Gods?"

"The name is pretty cool, let's see what it looks like."

Inheriting the memory of his predecessor, Mo Yu skillfully entered the login password and entered the game.

When the game opens, it is a very simple initial page.

In the background are two characters, one ice and one fire. The ice character is a female and the fire character is a male. The fire man jumps down from the air holding a flaming sword, while the ice woman holds an ice crystal staff to protect her chest.

In the middle of the background are several options.

They are battle mode and single player mode.

Nothing else.

"The background is too rough, and there is nothing else. The game only has two modes, and there are no other gameplay tips. It's too rubbish."

As a senior game player in his previous life and a former chain Internet cafe owner, Mo Yu felt that the first impression "Gods and Gods" gave players was too bad. The interface was rough and the background was created by a third-rate artist who didn't know where he found it. It was not attractive at all. The place.

After complaining and starting the interface, Mo Yu decided to give it a try.

Click on battle mode.

A minute passed.

Three minutes have passed

five minutes.

ten minutes.

Mo Yu clicked cancel.

"It's completely cool. I can't wait for anyone in ten minutes. It's even harder to line up than the King's Game!"

There was no other way, Mo Yu could only click on the training mode.

The training mode progressed very quickly. The game interface became full screen, with the same ice and fire background, and a blue reading bar below. It took almost a minute before a new game screen finally appeared.

There is a black screen all around the screen, and sixteen extremely rough character models stand in a circle. The player can control the chicken and enter the teleportation circle in front of the character to select people, which is similar to the selection mode in Warcraft 3 in the previous life.

Controlling the chicken, Mo Yu selected the hot man in the background to play the game.

The next second the selection ends.

There was no voice prompt, the fire man with a sword on his back and a flaming red body appeared directly in the base.

Mo Yu carefully observed the game interface.

The graphics of the entire game can only be considered barely acceptable, even worse than when LOL first came out, and the gameplay is not 5V5 but 3V3.

There is no mini-map in the game. There are only character attributes, avatars, names, skills, and initial money at the bottom, but there is no blue bar for health.

The health bar and blue bar appear under the player's name in the game and above the head of the character model.

The Fire Man character has three skills, all of which are fixed damage and have no bonuses. The character attributes are only the simplest three: attack, defense, and movement speed.

There was a small tower-shaped building erected in the center of the base. Mo Yu clicked on it and found that it was full of equipment icons.

"This equipment is too little."

There are only about twenty pieces of equipment in the equipment interface. Unlike LOL, where large equipment is synthesized from small equipment, you can only directly save enough money to buy large equipment.

With the initial 500 gold, you can only buy one pair of straw sandals.

Looking at the attributes of the equipment, they are all about how much the attack is increased, how much the defense is increased, and below are the passive or active effects of the equipment.

"Rough, too rough."

Control the fire man to walk in the base. There is only one castle in the entire base representing his hometown, and then two tower-shaped buildings stand in front of his hometown, and there is nothing else.

"Let's try the gameplay."

Operate the fire man to get out of the base.

Mo Yu saw that there were three lanes on the game map: upper, middle and lower, but it was similar to the split mode of Chenghai 3C in the previous life. Then there were soldiers starting from the base and entering the three lanes respectively. The characters could kill the soldiers to get money.

When the character releases a skill, he turns around, but does not pan forward or back. The skill special effects are quite gorgeous, but if you look closely, you will find that the skill special effects are not exquisite, they look a bit blurry, and the picture quality is very low.

And I don't know if it's the network speed, the game itself, or the server. Even on a stand-alone game, Mo Yu felt a slight delay.

The robot is not intelligent at all, it can only walk around, and its skills are very stupid.

"No wonder this game is so popular. It's so crudely made. Apart from the big frame, there are no details to make the game fun. It hasn't been updated for half a year since it was launched. How can anyone play it?"

"Let's try another hero."

After a few minutes of experience, Mo Yu selected the remaining fifteen heroes to play one by one.

The results are similar to those of a hot man.

All skill release mechanisms are very simple, only directional and non-directional, and there is nothing about the skills that makes him shine. They are all released face-to-face. The winner or loser depends on who releases the skill more accurately.

Turn off the game.

Mo Yu shook his head and sighed.

"Brother, you deserve to be cold."

"Your game is too crude. Except for the three-way gameplay, which is unique to you, the rest is completely useless."

Thinking back to the memory of its predecessor, "Gods and Gods" was a little popular for a while because of its unique gameplay when it was first launched. Later, because of the poor picture quality, more and more people abandoned it, and finally it went completely cold.

In addition, the game is a free model, there is no place to recharge money, and there are no items that need to be recharged to purchase, Mo Yu understands.

Because the predecessor had no money to update the game at all, and the server rent alone almost emptied his pockets, and he had no choice but to do it himself.

But he alone had to operate the game and update it, and he couldn't manage it at all. In the end, it became the current situation.

"It's sad that a game that is destined to open a new chapter in the industry has gone out of fashion like this." Mo Yu couldn't help but sigh.

In previous lives.

The three-way laning gameplay first appeared on the Chenghai 3C map in War 3, and later became DOTA. Finally, it was fully carried forward by LOL. From this, MOBA games became known to the world, and finally resounded throughout the world.

Thinking of this, Mo Yu felt sad for his predecessor.

As the first MOBA game that appeared in this world, as long as its predecessor has the money to continue operating and updating it, it will definitely become an instant hit with "Gods and Gods" and become a world-renowned game company boss.

But it happened that the predecessor could not withstand the hard work and exhaustion of his body and mind before he achieved something big, and finally died emo. Mo Yu could only feel sorry for him.

Then he brightened up again.

"But now that I'm here, "Gods and Gods" still has a chance!"

"Combined with my experience and your game production skills, you will definitely be able to remake it online."

"When the time comes, e-sports in this world will start with me, and I will also become the founder of the e-sports era!"

Turn off the computer.

Moyu cleaned the room first.

After throwing out the trash, cleaning, and opening the curtains, the small room with one bedroom and one living room left to him by his parents had a completely new look.

Sitting on the clean sofa, Mo Yu first checked the deposit.

8251.05 yuan, which is all his belongings.

Through the memory of his previous life, Mo Yu judged that this world was roughly equivalent to the year 2006 in his previous life. The money saved would be enough to support his consumption for half a year.

"I have only one person, and I have to operate the game and update it. I can't do it at all. The personal experience of my predecessor has proved it."

"Anyway, the game is out of date now. I might as well take the game offline first, and then contact the server provider to cancel the cooperation. Only then can I devote myself to remaking "Gods and Gods"."

"And with the remaining money, except for utilities and food, I have no other expenses. I can spend half a year remaking "Gods and Gods" and put it on the online platform."

Just do what comes to mind.

Mo Yu immediately entered the game development background and made an announcement on the login interface.

[A letter to all players of "Gods and Gods". ]

[Since "Gods and Gods" was launched half a year ago, it has been loved by the majority of players, but the game has not yet completed all the content. In order to give players a better experience, "Gods and Gods" will temporarily be offline. Wait for the remake to be completed and then face the new battle with a brand new attitude! ]

[GAG Studio, April 20, 2006]

GAG Studio is the name of the company founded by its predecessor, and it is the English initials of "Gods and Gods".

Mo Yu planned to keep this announcement for three days. By then, he would have seen everything he could see, and it didn't matter what he couldn't see. There were not many players playing anyway. At the same time, he also called the server supplier to inform him. The cooperation was canceled after three days.

After doing all this, Mo Yu went out directly to buy enough food to fill the refrigerator, and then sat in front of the computer, preparing to start the remake of "Gods and Gods".

The predecessor was worthy of being a gamer. Apart from the necessary bed, table, and sofa, the only thing left in the room was a computer that was considered high-end in this era. It was also the most valuable property left by the predecessor.

At the same time, the predecessor is worthy of being a programmer who can produce "Gods and Gods". Every aspect of the entire game, including values, graphics, character models, and game codes, is almost all finalized by him alone. He only spends time when he is really too busy. I paid for help, but most of the game content was produced by my predecessor.

But it is precisely because of this, overconfidence in the game and lack of manpower, which ultimately led to the quality of "Gods and Gods" was still a bit worse. In the end, it ended up in the embarrassing situation of being unable to improve or downgrade.

"It's so stubborn. When it's time to give up, you should give up in time. You don't understand that temporarily letting go is for a better future!"

Shaking his head, Mo Yu put away his thoughts, turned on the computer, and officially started the remake work based on the game production knowledge inherited from his predecessor.

The first is the update of the game screen, character models, maps, and game interface.

Mo Yu repainted the original paintings of the characters in the entire game. I can't say how powerful they are, but at least they are much more refined. At the same time, each character also has a new original skin painting for making money.

The game interface has also been redesigned.

After entering the game, the player information is on the left, the official website news is in the middle, the game start entrance is on the right, and the game mall is at the top of the middle.

The player information contains the player's unique game number, player avatar, friend column, commonly used heroes, and a five-star battle power map representing multi-faceted abilities, auxiliary abilities, tower pushing abilities, money farming abilities, and team fighting abilities.

The gameplay of the game has also been updated with more modes.

In addition to the battle mode and single-player mode, he also added a training mode, and also added a custom mode, matching mode, and ranking mode to the battle mode.

The official website news can be used to post some official announcements of the game.

The game mall has more original skin paintings, as well as some individual character accessories, luminous special effects and other products.

This is the most profitable part of MOBA games, and it is absolutely indispensable!

Mo Yu would not be so stupid that it would be completely free of charge, otherwise a game would have to say goodbye after a short time.

After changing the above things, Mo Yu also needs to update the gameplay details of the game.

First, the player display interface after entering the game has been changed.

Add a mini map, add a chat box, add PING and FPS value display, add key modifications, add intelligent spell casting, add spell casting diagrams, and a lot more.

Character attributes are no longer simply attack power, defense power, and movement speed.

Moyu remade the character attributes with reference to LOL and DOTA.

The agility, strength, and intelligence in DOTA have been removed, and replaced with magic power, attack power, armor, magic resistance, movement speed, critical strike, attack speed, toughness, and armor penetration, and an additional dodge has been added.

Secondly, the equipment column has also undergone major changes.

A number of equipments have been added, the synthesis formula has been modified, and many active and passive effects have been added, such as golden body, shield, blood recovery, mana recovery, dodge, puncture, armor breaking, entanglement, stun, blinding, silence, sorcery, etc. .

In addition, Mo Yu introduced summoner skills in LOL such as flash, teleport, ignite, heal, purify, weaken, sprint, and punish. Characters can return to the city at the beginning of the game.

For the map interface, Mo Yu uses multiple combinations of woods, grass, and walls.

The player controls the character to go around the woods to block the field of vision, and to become invisible when entering the grass. High and low slopes have been added. Normal attacks on low slopes and high slopes have a chance to dodge. The fog of war has been added. The mechanism of large and small dragons has been added. Explosive fruits, rivers, and both sides have been added. Red and blue BUFFs and multiple groups of small wild monster camps have been added to the map.

It added kill bonuses, kill streak special effects, and troop replenishment mechanisms, but it did not introduce denial.

At the same time, the hero's attack trajectory and skill release trajectory have been optimized to make it easier for new players to get started.

In addition to the above, Moyu also updated the hero control mechanism.

The hero skills in DOTA in the previous life were more inclined to the general strategic direction, while the heroes in LOL are more similar to fighting gameplay. Players can use skills and flash to perform various combos, which is very cool.

The skill release of the sixteen heroes in "Gods and Gods" is too simple.

Mo Yu updated his skills and adopted the LOL gameplay, adding combat and skill while also taking into account the strategy.

For example, the hero skills in LOL can be used with flash to perform various operations, and the same is true in "Gods and Gods".

Just like the fire man in "Gods and Gods", one of his skills is to use his sword to slash a straight line of flames, causing damage and burning the enemy. Combined with flash, he can change the direction of the skill release, making it more difficult for the enemy to dodge.

There are many more.

All in all, Mo Yu changed "Gods and Gods" into a combination of LOL and DOTA, with LOL accounting for 70% and DOTA accounting for 30%.

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