Monster Compendium

*Spoiler Alert!*

I will list down monster that have shown up in the story it doesn't matter if they're enemies or allies and it also won't matter if they're dead or alive

[Construction Golem]: Earth automaton that has origins of magic and strengthened by new technology. Standard golem that has been modified for ease and speed to construct buildings hence the height.

Earth affinity 10% Metal Affinity 10%.

Attack: 5 Defense: 7 Speed: 1

Affinity – Greater understanding with the said element, enhance the attack which corresponds with the element and also add resistance towards the said element.

[Type 1 Mutant Ant]: normal ants that have mutated to increase reproductive rate of its queen. Have 10% chance to spawn a Type 1 Mutant Ant Queen. Spawn per day: 10.

Attack: 1 Defense: 1 Speed: 1 Coordination: 2 - normal spawn

Attack: 2 Defense: 3: Speed: 2 Command: 4 Intelligence: 3 - Type 1 Mutant Queen - buff surrounding Type 1 Mutant ant with +1 to coordination. Population limit: 1000

[Giant Stag Beetle]: overgrown stag beetle that is known for its hard carapace and aggressiveness.

Attack: 2 Defense: 3 Speed:1

Population limit: 100

[Goblins]: semi-intelligent creatures that mostly uses their advantage in numbers to overwhelm its enemy. 1% chance to spawn Goblin king, 5% chance to spawn goblin mage and hobgoblin. Spawn per day: 5.

Attack: 2 Defense: 1 Speed: 2 - normal spawn.

Attack: 3 Defense: 2 Speed: 3 - hobgoblin.

Attack: 1 Defense: 1 Speed: 1 Magic: 3 - goblin mage.

Attack: 5 Defense: 3 Speed: 4 Command: 4 Intelligence: 4 - Goblin King - buff surrounding goblins with +1 to Attack, Defense and Speed.

Can be strengthened by upgrading their weapons and armor.

Population limit: 1000.

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