Known Kido Spells

Bakudo Spells

Bakudo #8 Seki (Repulse) Generates an orb of light blue energy that repels whatever strikes it.

Bakudo #37 Tsuriboshi Creates a safety net. Elastic cushion which catches falling objects.

Bakudo#39 Enkosen - Generates a dull yellow energy that takes the form of a large spinning disk of condensed reiatsu. Shield

Bakudo #61 Rikujokoro – Point a finger at the target the practitioner generates a spark of energy summoning six thin wide beams of light that slam in the target's midsection. Holding them in place. Target unable to move any part of their bodies in parts not struck. Can combine with Bakudo #4 Hainawa. (Incantation: Carriage of thunder, bridge of a spinning wheel. With light, dive this into six!)

Bakudo #63 Sajo Sabaku – Raising palm at the target the practitioner closes their hand into a fist to call forth yellow energy. Taking the form of a thick rope. Which binds the upper body of the target.

Bakudo #73 Tozansho (Inverse Mountain Crystal) – Spell ignites at a single point, blue energy extends upwards to four points forming an inverted pyramid. Solidifies into a barrier around the caster. Usable around other active spells and to trap.

Bakudo #79 Kuyo Shibari – User creates eight black holes with purple outlines which emit spiritual energy in the space surrounding the target. The ninth manifesting in the chest. Intention to immobilize the target.

Bakudo #81 Danku – Defensive wall. Transparent barrier. Blocks up to level 89.

Destruction (Hado) Spells

Hado #1 Sho – Practitioner points at target with an index finger. Kinetic force thrust at target. Pushing them away.

Hado #4 Byakurai – Practitioner gathers high-density spiritual energy which they discharge from both hands. Or points and generate a concentrated bolt of lightning to use against the target.

Hado #11 Tsuzari Raiden – User generates an electric current through any object they touch, which damages anything or anyone in contact with the current.

Hado #12 Fushibi – Large explosion

Hado #31 Shakkaho – Explosion at location hand is aimed at the target.

Hado #33 Sokatsui – Blue flames discharge from the palm. Energy moves like a direct blast or a large wave of energy. Depending on proficiency it can damage an opponent's Bankai.

Hado #54 Haien – A flame attack that eradicates the existence of its target. Fires an oblong blast of energy which completely incinerates a target on contact.

Hado #58 Tenran – Levitating the sheathed Zanpakuto in front of them. Hitting one end to cause it to spin like a fan. Stopping it the practitioner creates a widening tornado-like blast. Hand can be used if Zanpakuto unavailable.

Hado #63 Raikoho – Generating an orb of yellow lightning above the palm. User fires the built-up energy at the target. Resembles a lightning strike.

Hado #73 Soren Sokatsui – Advanced form of Hado #33 Sokatsui. Twice effectiveness. Generating energy with index and middle finger. The user makes a pushing motion with both palms to push the gathered energy in a concentrated blast. A double version of #33.

Hado #88 Hiryu Gekizoku Shinten Raiho – High-level Hado. Only masters can use. The practitioner raises arm forward and outstretched. Occasionally using the free hand to grip firing arm for support. Palm facing flat towards the target and fires a gigantic beam of electrical and spiritual energy. Creates an enormous explosion upon impact.

Hado #90 Kurohitsugi (Black Coffin) – Seals target in a black spiritual coffin. Generates purple/black energy. It envelops the target with a powerful torrent of gravity before taking the form of a box of black energy. Covered in several spear-like protrusions pierce the box. Lacerating the one inside from head to toe. Difficult to use. Aizen can only use a third of its power without chanting an incantation. (Incantation: Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!)

Hado #91 Senju Koten Taiho – Generates 10 pink energy points around themselves, the user fires them all at their target. Exceedingly devastating explosion.

Hyoga Seiran – User fires a massive wave of ice that freezes its target and surrounding area. It is strong enough to destroy a group of Menos Grande with sheer power and breakthrough Bakudo #81 Danku. (So it's stronger than a #89 spell)

Barrier/Defensive Spells:

One Million Shields – A preplaced barrier that blocks immensely powerful attacks.

Shield – User raises their arm and creates a barrier to block an attack.

Unclassified Spells:

Keikaigi – Connects the space tying the Human World and Hueco Mundo by creating a Garganta. The opening is between two large wooden posts jutting out from two large rock formations. (Incantation: My right hand is the stone that bridges worlds. My left hand is the blade that binds reality. The black-haired shepherd is hung from a chair. Stratus clouds come, and I strike down the ibis."

Hanki – A fighting technique that combats an opponent's kido by hitting it with a kido of same quality and quantity spinning in the opposite direction. Ability can neutralize an opponent's movements.

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