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Honorable Kill

Editor: Efydatia

Nobian looked confused by Kieran’s incoming kick.

He did not understand how Kieran had reacted so quickly. Kieran’s previous kick had caused Nobian to enter a Heavily Wounded Status, and the pure power of his kick had exceeded a two or three dungeon player’s ability.

It seemed impossible to Nobian, no matter how many rewards Kieran had gotten from the last dungeon.

Skills and attributes were linked, so a skill could raise all related attributes. At the same time, attributes acted as a cap for each of the skills.

It was impossible to level up skills without reaching a certain rank of attributes, even if a player had the Points and Skill Points to spare.

Plus, the same rank skill could not upgrade an attribute repeatedly. If a player wanted to raise their attribute again, they needed to find a higher rank skill.

A combination of a high and low skill, or a couple of others, could form an upgrading system.

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