Since he had decided to fight in the arena, he needed to be as efficient as possible.
It was usually better for ordinary players to earn Glory by fighting on the battlefield. Even if you died, the battlefield handed out rewards and Glory based on kills. On the other hand, the arena calculated its rewards by matches, and you wouldn't receive anything for losing.
However, for an expert, this wasn't a good solution.
If a real expert wanted to earn Glory, they would go to the arena. It was as quick and easy as mowing the lawn!
Fighting in the battlefield was also a 1v1, but it took longer to find an opponent. Who knew how long it would take before Lu Li would gain enough Glory?
This time, Lu Li didn't set up his own room, but opted to randomly match against other players. As his win percentage increased, his room would become more attractive to other experts, but Lu Li didn't want that. Fighting an expert meant an increase in the duration.