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Crisis (2)

Editor: DarkGem /VirtualFrappe

‘Angele Rio: Strength 2.9. Agility 4.1. Stamina 3.7. Mentality 3.3. Mana 3.0 (Mana is contingent on Mentality). Status: Healthy,’ Zero reported.

Mana was a new attribute, which Angele had found before coining it with the term after reaching stage 2. This was the unit Angele had set for measuring energy particles — the particles stored on the chip and inside his body after reaching the new stage. He could store 3 degrees of energy in his body and more than 17 degrees on the chip. Angele had absorbed about 17 degrees of energy from Nancy’s enchanted item, but he had yet to discover the maximum amount of energy he could store on the chip.

‘3 Mentality and 3 Mana must mean I can cast three basic spells,’ Angele thought while the chip kept reporting.

‘Listing the data of Stun Spell:

Stun Spell (Basic) – Spell Level: 0

Cost: 1 Mentality and 1 Mana

Effect: Stun the target for a duration of 1 to 3 seconds

Effective Distance: Within 1.5 meters

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