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Rescue

[Warning: A total of 224 players were captured at the enemy camp]

[Your level D quest - Free captured players has been updated]

[Nazi soldiers will execute all prisoners in 8 hours]

As the digital screen flashed with ominous updates, the gravity of the situation pressed heavily on every player's mind. The count of captured players was on an upward trajectory, and the narrowing window of their possible rescue loomed large. 

Most of these captured players had been ambushed on the very first day, rendering them highly vulnerable. Having not accumulated much in terms of survival points. With a severe penalty of 2,500 points set for death, over 200 of these players teetered on the brink of a real, horrifying end.

Although server-wide efforts were being planned for their rescue, a deeper understanding revealed a harsher truth. Most players weren't rallying for the captives' safety but were instead strategizing to maximize their mission rewards. 

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