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Demand

Alan had a good inkling of Marcus's intentions. The leader of Blood Patriot wanted to seize these firearms and allocate them to his primary troop, thereby bolstering their firepower. The 50 players were most likely destined for more menial tasks that didn't necessitate firearms, like hunting for food — a skill they had been trained for.

By offering them the option to retain their survival points rather than spending them on weapons, Alan thwarted Marcus's plan. Should they choose to buy, the weapons would be theirs personally, ensuring Marcus's hands stayed well away from them. And from the look on the faces of these players, many seemed to grasp this too.

Alan's proposition was rapidly embraced by the players. Many began to approach and select weapons that matched their preferences and budgets. After a few minutes, only half chose to spend their survival points on firearms; the other half likely planned to use their points for skill upgrades.

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