Once everyone was gathered at the stables and ready to go, Wolfe cast a five-layered armour on all of the travelling witches, plus their mounts, so that they could make use of the Wind Magic and run more easily.
The horses would instinctively adapt to the ease of running, with the magic making their steps lighter, and the Gravity Magic would make it feel like they had no burden at all instead of a fully kitted-up soldier on their backs. Even without using stamina magic, that would greatly increase their range at a trot and reduce the need for extra stops.
They made good time through the paths of the forest, heading for the western border of the Frozen Wastes and the northeastern villages of Myrrh Coven territory, with the Forest helping them leave. They didn't even run into any of the monsters that lived there, at least not if you didn't count the rabbits and squirrels, who were all over the place and couldn't really be avoided.