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Staff Of Elevation

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~+10

[Level 1>2]

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Muhaha!

Wihaha!

Nuhaha!

Seth's hysterical laughter attracted the attention of the people around. Without asking the reason, the closest village guard clenched his fist and punched Seth in the gut.

Ewe!

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Health: Normal > In-pain

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Seth's status changed immediately and he felt dizzy.  After his mind regained clarity he found himself in a cell. 

The place was damp and there were other players in other cells.

'Damn! I forget the game is not 'Mass Hysteria Game'

Mass Hysteria was a game that featured a bunch of Evil Gods. In the game, Seth was a notorious Warlock named Madness Overlord.

He took a certain Maniacal Entity as his Patron. The entity was known for his laughter wherever he went and also required his followers to do the same. 

Another thing about the Maniacal Entity was that it rewarded its followers handsomely. Most of their loots after killing beasts and monsters were abundant.

So when Seth saw his Staff Aspects he did not know when he started laughing just like in Mass Hysteria.

Thankfully, the game was banned after only four months. As the Maniacal Entity wasn't the only Mad Entity that make his followers due to stupid things in public and grown-ups claimed it destroyed their kid's morals.

Seth took his time analyzing some hidden rules of the game he unearthed. When the Guards kicked him, he was supposed to receive a Quest. That was according to that player. But he did not get any, which made Seth understand Quest generated will be different for everyone. 

Perhaps according to one's ability.

Those with normal body constitution would have been given the quest to train at the Village Barrack. But Seth's constitution was very poor, which made him unsuitable for the training. So the game did not bother to give him the usual Quest.

Seth wondered if blind, deaf or other people with disorders were able to play the game?

"I should call this Capability Limitations"

It was the same Capability Limitations that made Seth unable to Imagine a Sword during the First Trial. It was unsuccessful because of the following Capability Limitation.

1. The Swords he imagined needed two hands to wield.

2. To wield a Sword one needs him to stand firm on the ground.

3. Seth doesn't have the power and strength to swing. 

The above is beyond his capability. He did imagine other medieval weapons. But nothing suits his weak constitution.

Seth's only oversight was that he did not think of the possibility of technological devices. Though there might be even more requirements for Tech-device.

That means one must know or understand the blueprint of the tech one wished to imagine. Those that imagine Tank, Guns, RPG or similar things must have known the tech in and out to bring it forth.

Anna has it easy. Shield name implies the ability to defend against incoming attacks. After that, Anna was able to imagine her Shield capable of defending against different Dragons' attacks.

Sam Sword followed the same logic. With a trick, a Sword can recharge and attack. It has been done before.

Seth couldn't imagine any until he made a Staff. A Staff that can help him walk around. And everything that Seth added to the Staff was an offshoot of what it originally meant to do.

Seth did get his inspiration from Anna as he saw how well she improved the side ability of her Shield.

In that short period, he imagined his Staff to have various aspects with various traits that will support him even with his weak constitution.

More than that he even set conditions that if things change about him then he can change something from the Staff Aspects.

What stopped him from further adjusting his Staff was the shattering of Annas' Shield and her subsequent death. And also Sam followed her.

After that Seth has to be on the lookout and hope for his Aspects to work.

"Despite the fact I only used two aspects in the First Trial, all the other Aspects have followed it. The only downside was that the Staff was greatly nerfed. That is, I can only use 2% of its actual prowess."

"Actually, it was understandable. The Trial was a test of our imagination and reaction to sudden danger. And the ability of the things we imagined was full-time high, capable of going against the danger, albeit barely."

Seth caressed his Staff, which was of the same height as him. And a smile couldn't stop from being plastered on his face.

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[Staff Of Elevation]

~This glorious Personal Arm was made out of the imagination of Seth The Cripple. Its basic and most important Ability is to help Seth The Cripple walk.

[Aspect of Staff of Elevation]

~Health Elevation (active)

~Pillar Elevation (inactive)

~Strike Elevation (inactive)

~Locked

~Locked

~Locked

~Locked

[Staff Status]

Level: 0 (0/10)

Title: None

Feats: Two Permanence

Durability: 1000

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Seth stared at the description and the status with a smile. The Aspects that were locked mean they can't be used. 

The reason was stated earlier, he has to meet a condition for them.

"Active" means that he can use the Aspect at any time. As of now the Staff still gave him the strength and ability to walk normally.

The moment he dropped it and 3 seconds passed, he will be weakened and can only wobble around.

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[Health Elevation]

>The Staff elevate the Health Status of Seth Enock as long as he is in contact with it. 

>The Staff make him have a constitution as the lowest level human. 

>The Staff increases the healing of injuries based on its level 

[Health Elevation Nodes]

~Increase healing

~Normal Human Constitution

~Increase Awareness

~Damping Pain

~Reduce Attack Effect

~Immunity against hazardous weather elements

~Make it possible to walk toward a destination

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"To tell the truth, the Nodes are not much. But to me, it was everything I needed based on the nature of the game."

"Basically, due to the Staff, I have been elevated to the normal human standard. Without the Staff, I will be weakened and wouldn't be able to do much."

Seth sighed as he thought

"I wonder how other cripples like me are holding on. Hmm, Maybe most of them may not play this game."

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[Pillar Elevation]

This Aspect has never been used. 

[Pillar Elevation Nodes]

~Size Reschedule

~Weight Reschedule

~Locked

The use of this Aspect is limited to Seth's creativity.

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Then Seth continued to read the thing that made him laugh like a madman. 

Muhaha

Wuhaha

Hihahaha

He couldn't help himself to laugh again.

"Shut up, moron," Someone said from another cell. Seth ignores him and reads.

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[Elevated Strike]

This aspect has been used two times gloriously. Which earned the Staff Two Permanent Feats. 

[Elevated Strike Points]

~Short Staff

~Short Sword

~Shoot (10m)

~Pause (2s)

~Acceleration

[Attribute Of Elevated Strike]

~Six Heart Strike

~Terror Strike

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>Short Staff is shortening the Staff into small Staff of 50 centimetres. In that situation, the Staff is still not a Sword but a miniature Staff.

Seth can use it to fight or do something creative.

>Short Sword is to make the short Staff harbour a sharp Sword. It can peel fruits or stab someone.

>Shoot is an order given to the short Sword to strike forward. The Sword will elongate swiftly, faster than normal human sight. 

>Pause is an order to make the elongated Sword stop for a few seconds.

>Acceleration is a passive node that affects elevated strikes. Making each attack faster than before. It can also be active if conditions are met.

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[Attributes Of Elevated Strike]

Attributes are additional effects that Seth did not think of during his imagination. But they were born based on his feats at First Trial.

~Six Heart Strike

>Six Heart Strike was born after Seth The Cripple used Shoot for the first time against Sky Light Dragon. 

The dragon was fatally injured in the heart which forced it into metamorphosis to avoid Instant Death.

Due to the pride of the dragon race, the Elevated Strike was blessed or cursed to instantly kill any life form below the Six Winged Sky Light Dragon.

[Conditions]

1. Strike to the heart of the life form. 

2. The life-form must be stronger or higher level than the player. 

>Any strike that is not to the heart will have the effect of attacking six consecutive times. 

>Activating this attribute will create fear in the survivors of the strike!

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Muhaha!

Wuhaha!

"I'm the ragon slayer, '' Seth shouted. He refused to say Dragon directly.

Due to greed, Seth began to think what if he really killed that dragon. What kind of attribute will he get?

"Anna was the luckiest of us. She tank all the dragon attacks with the exception of Terror Dragon. I wonder how strong her Shield Attribute will be. 

Hahaha. Sam too, face off against a fucking Dragon. He strikes it down after absorbing energy from other dragon attacks. 

The Green Dragon was sent flying a hundred meters away with an awful injury to the chest. How strong will his Sword be even after being nerfed?"

Muhaha!

Just the unpredictability of the game made Seth's blood boil with excitement.

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~Terror Strike

>Seth Enoch Gazed at the Terror Dragon. An entity that other Dragons feared and respected.

>Seth Enoch out of fear and despair attacked the Terror Dragon, its aura shattered the blade as a result.

1. Terror Strike caused Instant Death if a fatal wound was inflicted.

2. It causes terror and despair to victims if no fatal wound was inflicted.

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"Instant kill is not unheard of. But as a level 2 player, to have an instant kill is just too OP. But I will not get my hopes up! I know they most have some limitations"

Here you Seth Staff Aspects and Capabilities! How about throwing your stone here!

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