NunuXD
But what if we divide the genres of games into two personalities? Well, like Notch creates only positive, entertaining games, sandboxes, simulations, strategies. And Herobrin creates dark, cruel, weird games, horror, DBD, SDP Foundation, Dark Souls, Friday the 13th, Outlast, Phasmophobia? Then there will be no questions to Notch, what for such complex/cruel games to do? After all, who is as strong as Notch, and can, like Notch, create games-dimensions, and who wants the players to suffer in these games, and not to have fun? Well, of course it will be, the true villain for all players, Herobrine. How is the idea? And so that the players in the games played it, Herobrin will give powerful things in these games.