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Wargames and Foolishness

Over the next few cycles, the project became a little more subdued in general. While they were all much more exuberant before, Eva, Miko, and even the Admiral had slowed down their pace.

Their discussions on Godeater had given all of them some pause regarding Prometheus. Additionally, Commander Chase badgered all of them to take things easy.

Not that they didn’t stop improving their connection to their cores. Instead, they worked themselves up to a certain level before they eased off completely. They found themselves able to easily sustain a Promethean Merge for a full cycle, while only needing an hour of rest.

The Admiral had noted that there were diminishing returns after those ten hours had been achieved.

“Our physiology simply can’t handle more than that,” she lectured. “I’ve been able to do ten hours for some time now, and only recently was able to reach eleven. I haven’t determined the exact reason why. I hypothesize it’s just some biological limitations we all have.”

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