Chapter 43
Hi guys from now on I will be implementing this.
SPEAKING - " HI!! "
THOUGHTS - ' WHO THE HELL IS THIS IDIOT SPEAKING TO '
SYSTEM - [ PROBABLY YOU HOST AFTERALL YOU ARE THE ONLY PERSON HERE ]
REMINDER.
MINECOINS - MC
MC -100,000,000,069,420
From Now on I will do this
[ ASOIAF ]
[ MINECRAFT ]
[ FORGE ]
to indicate which World I am. When the OC CHARACTER TALKS
Current Age: 15
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[ FORGE ]
Mark sighs a relief "The Dragon Forge is Done "
Mark experimented with the forge making a Valyrian Steel, Dragon Steel, Valyrian Dragon Steel, Nichirin Steel, Scarlet Valyrian Steel a Combination of Scarlet Crimson Iron Sand and Scarlet Crimson Ore with the Valyrian Steel, Scarlet Dragon Steel, and Scarlet Valyrian Dragon Steel. With the Stygian Iron he can make a Vulcan Steel using the Valyrian Technique, With the Dragon and Valyrian technique Drakon Vulcan Steel add it with the Scarlet Crimson Iron Sand and Scarlet Crimson Ore it makes a Crimson Drakon Vulcan Steel. Now for the Imperial Gold and the Adamantine mix with Ancient Debris To make Imperial Adamanrite.
Mark presents at the right side of the DragonForge 6 Bodies of Iron Maidens modeled to a certain anime where the protagonist is a skeleton overlord and at the right side is the set of the Ancestral Weapons and Armor given to him to by his mother. Now just like what Conan" Demon Barbarian" Azantys once said that out of all of the Ancestral Weapons the Most Malicious is the Sword Of Omens for being the Relatively new and has fewer wielder making the Trials Much Much Harder every time. Now the Spirits of the Ancestral Armor Sun Dragon Armor and The Spirit of the Ancestral Bow Star Piercer both has cautioned Mark to be very careful with the Sword Spirit afterall out of all of the Ancestral Weapons the Sword of Omens is plainly in a Glass Case on top of the Lord's Solar where as the Armor is Hidden somewhere at the castle and the Bow is always at the Hands of the Lord or Lady to protect him or her. Even if Mark Dies the Bow will go to the Hand of his Mother to indicate that if it appeared at her hands that means Mark Died and failed. The Spirits of the Bow and Armor kinda remind me of certain Anime, Movie and a Mythological Figure afterall Zeref and Hiccup are the Spirits for the Armor and Atalanta is the Spirit of the Bow. Strangely enough those people are the names of the Dragon Riders of my family.
Now the Sword however if Mark remember correctly the spirit was supposed to embody the 4th Dragon Rider but with some complication at the ritual happening at a Solar Eclipse where the moon is blocking the sun something happened and then the Spirit of the Sword is now named Moon. Well Whatever Mark did beat him afterall even if his spirit is taken to a another space his will still follows him along with the Techniques the Spirit was so surprised that this generations wielder is quite frankly overqualified though the next Generation will probably have it harder when the Spirit of the Sword Moon said " I improve just like the other tools so what you give me I will eventually learn Master. So I thank you for giving me this chance ".
Well with that I convened with the other Spirit to make some 'additions' to them. Lets start with the Bow first it's current abilities and soon my additions.
Star Piercer
Known Effects
- Observation Haki
- Emotional Sense
- Danger Sense
- Enhance Sight
- Any Arrows from this can pierce walls
Now with the Magic Charms, Artefacts and the Such. It now looks like Heilig Bogen the Bow is similar to the Bow used by Uryu Ishida after Aizen Arc. It is a solid Bow and it still has the Same Function where it can be a Tattoo. It's has been imbued with Naga Tooth, Fire and Lightning Spectral Dust along with a Ring Of Siphoning and Ring Of Condensation with other Lightning and Fire Rings at the Bow for extra damage and effects. It's Enchantments are
Star Piercer
Unbreaking III
Power V
Punch II
Flame
Infinity the Arrows are made of Magic
Mending
Quick Charge III
Piercing IV
Multishot [On/Off]
Naga Poison
Rapid Fire [ Crossbow Mode Only ]
Homing Arrows
Imbue Element
Crossbow Mode
Now the Bow has a similar Enchantment with the Bow and Crossbow. Now Naga Poison is dealt when a arrow hits the victim then the victim has poison for a few Minutes. Rapid Fire can only happen in Crossbow Mode and just like it names it can rapid fire arrows at a quick pace. Imbue Element is not just imbuing element but if the user has a affinity with Fire or Lightning they can cast Spells from that Category. Homing Arrows is well like it follows a singular hostile and then when hits inflicts damage and poison with the Naga Poison then disappears. Now the Arrows from it's original ability can now pierce Mountains.
Star Piercer
Known Effects
- Observation Haki
- Search
- Locate
- Clairvoyance
- Divination
- Map
- Hunter's Mark
- Any Arrows from this can pierce Mountains
Hunter's Mark You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra damage to the target whenever you hit it with a weapon attack, and you have advantage on finding it. With Clairvoyance to show the exact location where it is. Map is a Map where it a combination of Clairvoyance, Divination, Search and Locate.
For the Armor this here is it's effects before the improvement
Sun Dragon Armor Set
Known Effects
One of its effects are invulnerability for a few minutes when near death
Enhance Strength
Enhance Speed
Enhance Durability
Never Rust
Now do you remember in the 'Special' Chest there is a complete set of Armor from the Ferrous Wroughtnaut which are all Unbreakable with the Arcane Workbench Mark can put more things for effects. So first Helmet let's go into detail It has the Head Piece of the Pyromancer Sage Head Piece, Sorcerer Battle Mage Head Set, Healer Warlock Head Set, Sol Mask, Ferrous Wroughtnaut Helmet and Imperial Adamanrite Helmet And Barakoana Mask. Along with the Rune of Arcane Defense, Warding and etc. from the Amulet the same goes for the other sets of Armor all of which are Uncommon and Rare Grade and the Moonstone Orb is engraved at the back. Along with the Imbuement of Healing and Earth and has the Rune of Petrify
Sun Dragon Helmet Enchants and Effects
- Unbreakable
- Summon Barakoana [ 1 Mask is equals to 6 Barakoana in total 30 Barakoana ]
- Has an Armor 8 Defense
- Amulet Effects
- Helmet Grants Strength I
- Can used the Spell ( Max 2 times ) within the Rune of Petrify which will recharge every day
One Piece Effect
- -20% Percent Mana Cost at Fire Spells
- -5% Percent Cost at Sorcery Spells
- -10% Percent Cost at Healer Spells
- -15% Cooldown to all Spells
Full Set Effect
- -40% Percent Mana Cost at Fire Spells
- -25% Percent Cost at Sorcery Spells
- -30% Percent Cost at Healer Spells
- -15% Cooldown to all Spells
- Ward I Effect
- +20% Percent Movement Speed
ENCHANTMENTS
Mending
Unbreaking III ( Kinda redundant but oh well)
Respiration III
Aqua Affinity
Thorns III
Protection IV
Projectile Protection IV
Fire Protection IV
Blast Protection IV
Imbue Element
Now for the Chestplate and Leggings they are the same with the Helmet but with Demon Slayer Uniform granting them many Defense Point along with the Imperial Adamanrite but this one has the Runes just like the Helmet but with 2 epics the Amulet of Necromancers Bane and Amulet of the Immortal followed with it is a Rechargeable Totem of Undying powered and Fueled by Magic. Embedded is the Earth Talisman and the Mask of Misery and Mask of Bliss along with the Rune of Resurrections
Sun Dragon Chestplate and Leggings Enchants and Effects
- Unbreakable
- The resurrection spell can be used on yourself from beyond the grave
- All Spells from the Necromancer Spell list or anything that has in there spell chain is either taken less damage or nulled.
- Totem of Undying
- Has an Armor of 14 Defence for the Chestplate and 12 for the Leggings.
- When the Totem does not work or has also exhausted the Invincibly Form the Chestplate will use the Rune of Resurrection once per day
- Amulet Effects
- Earth Bending
- Chestplate Grants Resistance I
- Leggings Grants Jump Boost I
The One Piece Effect
-
The Full Set Effect
-
ENCHANMENTS
Mending
Unbreaking III
Thorns III
Protection IV
Projectile Protection IV
Fire Protection IV
Blast Protection IV
Imbue Element
And Lastly the Boots with the Imperial Adamanrite and the Mask of Fear additionally with the Runes for the Amulet there is another Runes of Charge, Leap, Evade, Invisibility, Agility, Muffle, Frost Step and Phase Step. Embedded are the Nether Ice Core
Sun Dragon Boots and Effects
- Unbreakable
- Boots Grants Swiftness I
- Can cast a limited number of spells(3 per each spell) that will be charge in each day without costing any mana [ Charge, Leap, Evade, Invisibility, Agility, Muffle, Frost Step and Phase Step ]
- Frost step freezes lava to form an obsidian crust
- Has an Armor of 6 Defence
- Amulet Effect
ENCHANTMENTS
Mending
Unbreaking III
Feather Falling IV
Soul Speed III
Thorns III
Protection IV
Projectile Protection IV
Fire Protection IV
Blast Protection IV
Depth Strider III[ ON/OFF]
Frost Walker II [ON/ OFF]
Imbue Element
Now if Mark Gave them the Arcane Seal of Protection it enhances every single Effect and it increase the Defence. An arcane seal of protection is a rare upgrade used to upgrade wizard armour to legendary wizard armour. It can only be found in dungeon chests.
Full set of Sun Dragon Armor
Effects
Invincibility if near Death
Superhuman Enhancement
Auto Repairs
Auto Shield
Ward III
Grants 50 Defence
Unbreakable
Summon Barakoana [ 1 Mask is equals to 6 Barakoana in total 30 Barakoana ]
Amulet Effects
Helmet Grants Strength I
Chestplate Grants Resistance I
Leggings Grants Jump Boost I
Boots Grants Swiftness I
- Can used the Spell ( Max 2 times ) within the Rune of Petrify which will recharge every day
- The resurrection spell can be used on yourself from beyond the grave
- All Spells from the Necromancer Spell list or anything that has in there spell chain is either taken less damage or nulled.
- Totem of Undying Rechargeable Using Magic or from your fallen enemies
- When the Totem does not work or has also exhausted the Invincibly Form the Chestplate will use the Rune of Resurrection once per day
- Earth Bending
- Can cast a limited number of spells(3 per each spell) that will be charge in each day without costing any mana [ Charge, Leap, Evade, Invisibility, Agility, Muffle, Frost Step and Phase Step ]
- Frost step freezes lava to form an obsidian crust
Full Set Effect
- -50% Percent Mana Cost at Fire Spells
- -35% Percent Cost at Sorcery Spells
- -40% Percent Cost at Healer Spells
- -15% Cooldown to all Spells
- Ward I Effect
- +20% Percent Movement Speed
- Other Element -20% Percent Mana Cost
ENCHANTMENTS
Mending
Unbreaking III
Respiration III
Aqua Affinity
Thorns III
Feather Falling IV
Soul Speed III
Protection IV
Projectile Protection IV
Fire Protection IV
Blast Protection IV
Depth Strider III[ ON/OFF]
Frost Walker II [ON/ OFF]
Imbue Element
Now for the Sword of Omens now I recast it with the Crimson Drakon Vulcan Steel with it gaining the effect of the Stygian Iron of using souls to empower the blade and with the things necessary for the making of Nichirin Steel this blade can color change to the Appropriate Breathing Style which is very much Ironic because it's a much more mellow but still noticeable designs that you can find for Moon Breathing Users. Now with this the runes for the Rings specifically the Necromancers and Ice are drawn here and with the Ice Crystal from the Frostmaw. And it's effects are similar to Purple Menace or " Ole Reliable "where if it gets lost it will return via a tattoo.
Omen
- Getsuga Tensho Infused Blade when the phrase was said
- Enhance Instinct
- Incredibly Sharp
- Does Not Rust
- If thrown can be Summoned back
Now for the improved one
Sword of Omens
Effects
Getsuga Tensho Infused Blade when the phrase was said " Blood for the Blood God, Skulls for the Skull Throne, Bodies for the Baneful One, Souls for Scythe End "
Sharp
Unbreakable
Can Harm Mortals
Auto Repair
Can be summoned back
Enchantments
Mending,
Unbreaking III,
Ice Aspect II,
Wither Aspect II,
Looting III,
Knockback II
Sweeping Edge III
Red Sword V
Imbue Element
Absorb Souls
Drain Lifeforce
Soul Empowerment IV
Lifesteal IV
Curse Wounds III
Inflict Confusion III
Inflict Poison II
Inflict Rage II
Inflict Weakness III
Inflict Slowness II
Inflict Decay II
Inflict Frost II
Eldritch Smite
Eldritch Smite
Once per turn when you hit a creature with this weapon, you can expend spell cost of 20 to deal an extra 10 damage to the target, plus another per 20 mana for another 10 and the same enchantments will take on effect.
Now for the Iron Maidens and the other weapons my Axe, a new sword and a new hammer.
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Fanfiction Recommendation
A Dovahkiin Spreads His Wings By: VixenRose1996
https://www.fanfiction.net/s/13339420/1/A-Dovahkiin-Spreads-His-Wings
Links
https://roll20.net/compendium/dnd5e/Hunter's%20Mark#content
Heilig Bogen
https://bleach.fandom.com/wiki/Spirit_Weapon
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