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The Talents

I took a few minutes to read all of the talents that my system had given me.

-Sprint (Locked)-

>Allow users to gain a 70% movement speed for 20 minutes and remove any speed reduction effect on the user. After the talents have been activated, the user may use it again after 7 hours.

-Purify (Locked)-

>Allow users to gain immunity to any kind of spell for 6 minutes and removes any buff or debuff that been apply before using this talent. After the talents have been activated, the user may use it again after 14 hours.

-Heal (Locked)-

>Allow users and party members to instantly recover 15% of their health, gain a 3% movement speed for 20 seconds. After the talents have been activated, the user may use it again after 15 hours.

-Execute (Locked)-

>Allow users to kill enemies that have below 20% of health instantly. If the user uses this talent with an enemy that was not below 20% of health, it will just give 180 damage and 1.5 seconds of stun. After the talents have been activated, the user may use it again after 32 hours.

-Disrupt (Locked)-

>Allow users to disable any magic casting within a 10-meter radius from the user for 15 seconds. Increase user perception of any magic caster nearby by 30% for 8 minutes. After the talents have been activated, the user may use it again after 14 hours.

-Enrage (Locked)-

>Allow users to gain 60% of attack speed for 3 minutes and damage boost by 10% for 1 minute. After the talents have been activated, the user may use it again after 9 hours.

-Punish (Locked)-

>Allow users to deal 300 damage to an enemy instantly if the enemy manages to deal 5% of damage to the user, the affected enemy will also lose 26% of their attack damage for 3 minutes. After the talents have been activated, the user may use it again after 16 hours.

-Teleport (Locked)-

>Allow users to teleport to the last visited town or city instantly. One people will only use the teleportation; this talent can be used upon any party member. After the talents have been activated, the user may use it again after 24 hours.

-Magister (Locked)-

>Allow users to cast any spell without any cost of magic instantly. The users also gain 30% of armour increase when casting a more extended spell. After the talents have been activated, the user may use it again after 24 hours.

-Daze (Locked)-

>Allow users to stun all enemies within a 5-meter radius for 0.45 seconds. The user also will deal 40% more damage to the first two enemies. After the talents have been activated, the user may use it again after 18 hours.

[Notifications]

-The talents effect and cooldown will have an increase if the users and the wearer have levelled up to a specific point.-

All the talents were pretty good, and the effect and the cooldown will be increase if I and my wearer level up. It made me think for a while, and I decided that I will skip this talent menu as it may be a bad option to choose now.

The talent will be useless if my wearer classes are different from what I had chosen. "So I guess I better know my wearer class first then I will head back to this talent menu again."

Next is the skill menu!

Some of the people really want to read this underrated novel, so here it is the newest chapter of this novel finally out.

They also ask me to update it daily, I couldn't promise that but I will try my best to do it.

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