Obviously, many players had tried other mobile MOBA games, and the main thing they felt was that there was a huge difference between mobile MOBA games and client-side games.
Before the trend of mobile MOBA games had developed, it was impossible to gather so many players. The promotion methods of these games were basically for the players of League of Legends, because these people were the easiest to attract.
However, this created a paradox. The players of League of Legends had a very different experience on the PC and on the mobile. This was because mobile MOBA games were easy to operate and the content was repetitive. It looked like an emasculated version of League of Legends.
Except for some players who were not good at League of Legends and could not enjoy the pleasure of torturing others, most people found it boring. The abridged version of League of Legends would never surpass League of Legends.