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Choice Of Name

Editor: Atlas Studios

It would be more difficult to name the game.

That was because the theme was not particularly clear.

Yan Qi had designed this game. Its emotional tone should be the sorrow of chaotic times. It was "white bones exposed in the wild, no sound in a thousand miles". It was "Better to be a dog at peace than to be a man in troubled times". It was the feeling of demons running amok and human lives being worthless.

Comparatively, it was not appropriate to name him as the protagonist.

That was because in the game, players could choose four different identities for the protagonist. The endings would also be different.

It was very difficult to take into account four different identities as the protagonist. After all, there was a huge gap in the concepts of Confucius, Shi, and Dao soldiers. It was very difficult to find common points. If they found common points, they might not be suitable enough.

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