36 Aftermath of the goblin army (4)

"Nice, up to 24 zombies, that's almost double in amount." Seeing the runner zombie had split into 4 new different summon, a smile came up on the ghost face.

"Let's see what these skeletons can evolve into." Next, the ghost clicked on the split class for the runner zombies.

<Please standby>

<...acquiring data...>

<...calculating possibilities...>

<3 monster classes found>

<Awaiting user input...>

<Yes><No>

After the ghost clicked yes, a next set of notification appears.

<Summon Skeleton warrior skill have split>

<New skill acquired : Summon Skeleton Knight>

<New skill acquired : Summon Skeleton Brawler>

<New skill acquired : Summon Skeleton Pikeman>

<All current Skeleton warriors will be unsummoned>

<...adjusting stats...>

<...adjusting skills set...>

<Complete!>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check his skills.

His summon skeleton warrior skill have been replaced by the 3 new summon skills.

_________________

<Active : Summon Skeleton Knight> - lvl 1 : (15 mp per summon) : summon a Skeleton Knight, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in sword and shields)

<Active : Summon Skeleton Brawler> - lvl 1 : (15 mp per summon) : summon a Skeleton Brawler, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in fists)

<Active : Summon Skeleton Pikeman> - lvl 1 : (15 mp per summon) : summon a Skeleton Pikeman, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in two handed weapons)

~~~~~

_____________

Monster Class : Skeleton Knight

Race : Undead

Level : 1

Rank : G

HP : 300

MP : 50

_______________

Stats

Strength : 40

Agility : 24

Endurance : 40

Intelligence : 10

Wisdom : 0

Luck : 0

_______________

Perks

[Enhanced : 1h weapon mastery] : Increase mastery of exp gain when using 1 handed weapon

_______________

Skill

<Passive : Sword Expert> - lvl 1 : increase damage dealt when using a sword by 11% - New!

<Passive : Undead Presence> - lvl 1 : increase all damage dealt by 5% if there is undead nearby - New!

<Active : Rending Strike> - lvl 1 : a swing attack that increase damage dealt by 10%, cause bleeding effect on target - New!

<Active : Dark Strike> - lvl 1 : a swing attack that deals dark attack, increase damage dealt by 20%, decrease all healing done to target by 20% - New!

<Active : Shield Bash> - lvl 1 : Using the shield to slam the enemy, chance to cause stunt for 3 seconds on living beings - New!

<Passive : Spear Newbie> - lvl Max [Upgradable Cost : 50 DP]

<Passive : Dagger Newbie> - lvl 2

<Auxiliary : Mining> (Apprentice)

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

_____________

Monster Class : Skeleton Brawler

Race : Undead

Level : 1

Rank : G

HP : 250

MP : 0

_______________

Stats

Strength : 40

Agility : 40

Endurance : 30

Intelligence : 0

Wisdom : 0

Luck : 10

_______________

Perks

[Enhanced : Fist] : Increase mastery of exp gain when using bare hands, or fist weapons, 5% chance to stun target

_______________

Skill

<Passive : Fist> - lvl 1 : increase damage dealt when using a bare hands, or fist weapons by 1% - New!

<Active : Heavy Punch> - lvl 1 : a heavy blow with the fist, increase damage dealt by 10%, 5% cause stun effect on target for 1 second - New!

<Active : Basic Kick> - lvl 1 : a strike or propel forcibly with the foot, increase damage dealt by 10%, knocked back target if target is weaker than user = 1 x str - New!

<Active : Double strike> - lvl 1 : a double consecutive strike, increase damage dealt by 10% x 2 - New!

<Auxiliary : Mining> (Apprentice)

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

_____________

Monster Class : Skeleton Pikeman

Race : Undead

Level : G

Rank : 1

HP : 235

MP : 0

_______________

Stats

Strength : 50

Agility : 45

Endurance : 25

Intelligence : 0

Wisdom : 0

Luck : 0

_______________

Perks

[Enhanced : 2h weapon mastery] : Increase mastery of exp gain when using two handed weapon

_______________

Skill

<Passive : 2h weapon Newbie> - lvl 1 : increase damage dealt when using two handed weapons by 1% - New!

<Active : Charge> - lvl 1 : Damage dealt = Distance/m x agi, maximum charging range is 10m

<Active : Stab> - lvl 1 : a thrust attack with a pointed object, increase damage dealt by 10%, 1% chance to bleed target

<Passive : Spear Newbie> - lvl Max [Upgradable Cost : 50 DP]

<Passive : Sword Newbie> - lvl Max [Upgradable Cost : 50 DP]

<Active : Basic Strike> - lvl Max [New skill purchasable : 50 DP]

<Auxiliary : Mining> (Apprentice)

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

"Oh nice, a new spread of skeleton warrior types. I'll upgrade the skills that haven't change." After looking at the stats of the new evolved classes of the skeleton warrior, he saw that some of the skills weren't upgraded yet and decided to upgrade them.

_______________

Skills

<Passive : Spear Expert> - lvl 1 : increase damage dealt when using spears by 11% - New! x 2

<Passive : Sword Expert> - lvl 1 : increase damage dealt when using sword by 11% - New!

<Active : Double Strike> - lvl 1 : a double consecutive strike, increase damage dealt by 10% x 2 - New!

After the ghost upgraded the skeleton knight and skeleton pikeman skills, he looked at the next skeleton class, the skeleton archer which he need to split and evolve.

<Please standby>

<...acquiring data...>

<...calculating possibilities...>

<2 monster classes found>

<Awaiting user input...>

<Yes><No>

After the ghost clicked yes, a next set of notification appears.

<Summon Skeleton Archer skill have split>

<New skill acquired : Summon Skeleton Hunter>

<New skill acquired : Summon Skeleton Thief>

<All current Skeleton Archers will be unsummoned>

<...adjusting stats...>

<...adjusting skills set...>

<Complete!>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check the new summoning skills. His summon skeleton archer skill have been replaced by the 2 new summon skills.

_________________

<Active : Summon Skeleton Hunter> - lvl 1 : (15 mp per summon) : summon a Skeleton Hunter, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in long range weapons)

<Active : Summon Skeleton Thief> - lvl 1 : (15 mp per summon) : summon a Skeleton Thief, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in learn the art of stealth)

_____________

Monster Class : Skeleton Hunter

Race : Undead

Level : 1

Rank : G

HP : 150

MP : 60

_______________

Stats

Strength : 25

Agility : 55

Endurance : 35

Intelligence : 20

Wisdom : 0

Luck : 10

_______________

Perks

[Enhanced : Marksman] : increase 10% critical chance, increase 50% critical damage bonus

_______________

Skill

<Passive : Hunt> - lvl 1 : User is able to locate and track mark target, increase 5% critical chance on mark target, Hunter's mark last for additional 10 seconds

<Active : Hunter's mark> - lvl 1 : Mark a single target, target takes 20% more damage, last for 20 seconds

<Passive : Archery Expert> - lvl 7

<Passive : Mana Regeneration> lvl 5

<Active : Multi shot> - lvl 7

<Active : Power shot> - lvl 7

<Active : Charged shot> - lvl 7 (2 mp per second)

<Active : Rapid firing> - lvl 7

<Active : Arrow rain> - lvl 4 (10 mp per use)

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

_____________

Monster Class : Skeleton Thief

Race : Undead

Level : 1

Rank : G

HP : 150

MP : 60

_______________

Stats

Strength : 35

Agility : 50

Endurance : 30

Intelligence : 20

Wisdom : 0

Luck : 10

_____________

Perks

[Enhanced : Hidden weapon] : increase 10% damage to target within 5 meters of user, increase 100% critical damage bonus when user is not spotted

_______________

Skill

<Passive : Throwing Newbie> - lvl 1 : increase damage dealt when using throwing weapons by 1% - New!

<Passive : Erase Presence> - lvl 1 : Allows user to be harder to locate - New!

<Active : Multi-throw> - lvl 1 : Fires 3 throwing weapons in a single shot, atk per thrown weapon = 1

x agi - New!

<Passive : Mana Regeneration> lvl 5

<Active : Rapid firing> - lvl 7

<Passive : Dagger Newbie> - lvl 1

<Active : Basic Strike> - lvl 8

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

"Oh, this is a nice addition, I can give this set of skeleton thieves to accompany Kuro in covert operations." After the checking the skeleton archer's evolution skills, he looked at the next skeleton class, the skeleton mages which he need to split and evolve.

<Please standby>

<...acquiring data...>

<...calculating possibilities...>

<2 monster classes found>

<Awaiting user input...>

<Yes><No>

After the ghost clicked yes, a next set of notification appears.

<Summon Skeleton Mage skill have split>

<New skill acquired : Summon Skeleton Elemental Mage>

<New skill acquired : Summon Skeleton Warlock>

<All current Skeleton Mages will be unsummoned>

<...adjusting stats...>

<...adjusting skills set...>

<Complete!>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check the new summoning skills. His summon skeleton mage skill have been replaced by the 2 new summon skills.

_________________

<Active : Summon Skeleton Elemental Mage> - lvl 1 : (15 mp per summon) : summon a Skeleton Mage, duration indefinitely, total number of summons 0/3 - New! (Type of skeleton which continue their thirst for magic after death, they try to master all type elemental magic)

<Active : Summon Skeleton Warlock> - lvl 1 : (15 mp per summon) : summon a Skeleton Warlock, duration indefinitely, total number of summons 0/3 - New! (Type of skeleton which delve into spirit magic, these beings wanted to learn the mysteries of life & death)

~~~~~

_____________

Monster Class : Skeleton Elemental Mage

Race : Undead

Level : 1

Rank : G

HP : 100

MP : 150

_______________

Stats

Strength : 15

Agility : 20

Endurance : 15

Intelligence : 47

Wisdom : 30

Luck : 0

_______________

Perks

[Enhanced : Elemental Magic] : User will automatically learn upgrade skills of basic elements (Fire, water, earth, wind)

_______________

Skill

<Active : Water bullets> - lvl 1 (8 mp per use) : Fires 3 consecutive shots of water bullet, each bullets deal = 0.75 x int - New!

<Active : Fire ball> - lvl 1 (10 mp per use) : cast a medium size fire ball and shoot towards the target, matk = 2 x int, explode on impact, impact radius of 2 meters, 10% chance to burn target - New!

<Active : Earth shard> - lvl 1 (2 mp per use) : cast a small earth shard and shoot towards the target, matk = 1.5 x int, 10% chance to bleed target - New!

<Active : Wind bullets> - lvl 1 (8 mp per use) : Fires 3 consecutive shots of wind bullet, each bullets deal = 0.5 x int, knock back target - New!

<Active : Fire bolt> - lvl Max (2 mp per use)

<Passive : Mana Regeneration> lvl 8

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

~~~~~

_____________

Monster Class : Skeleton Warlock

Race : Undead

Level : 1

Rank : G

HP : 90

MP : 120

_______________

Stats

Strength : 10

Agility : 15

Endurance : 12

Intelligence : 55

Wisdom : 40

Luck : 0

_______________

Perks

[Enhanced : Death Magic] : Increase all efficiency and damage of death magic by 10%

_______________

Skill

<Active : Spirit bolts> - lvl 1 (2 mp per use) : Releases a soul like attack that homes into a target, matk = 1 x int - New!

<Active : Decrepify> - lvl 1 (10 mp per use) : Sends a soul to possess a target temporary, lowering movement, attack speed, damage and physical resistance by 50%, last 4 seconds - New!

<Active : Bone shield> - lvl 1 (5 mp per summon) : summon 3 bone shields that rotate around the user, block incoming projectiles for 3 times - New!

<Passive : Mana Regeneration> lvl 8

<Active : Ice bolt> - lvl Max (2 mp per use) [New skill purchasable : 50 DP]

<Auxiliary : Harvesting> (Apprentice)

<Active : Burrow> lvl Max

"Oh nice, that elemental mage could learn skills without a need to purchase." After checking the skills of the two new mage type classes, he decided to purchase the new skill for the skeleton warlock.

_______________

Skill

<Active : Ice Blast> - lvl 1 (5 mp per use) : Instantly freeze a selected target, duration depends on target level and resistance (minimum of 0.3 seconds freeze time, up to a maximum of 3 seconds), matk = 1 x int - New!

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