5 months later, 3 years since I came to the dungeon.
I did it only focusing on tier 7 magic and I can now use a couple of them.
Here I went back to my life of hunting the next 12 floors weren't good to do research.
Volcanos, deserts, undead, even a maze that one was pretty good but it had no food.
Now with my space magic I have been storing food, water, cloths, weapons, armor...
I've always been doing that but now it's in large quantities hundreds of weapons mostly swords , I am swordsman after all. armor from the heaviest steel to the most flexible leader.
By this time I have already become a 'magic swordsmanter' and am now level 84 just 2 more levels and I'm a 'archmage'.
Here it is the place I'm gone live from now on here I can relax and finally get out of this hell.
And so I did here lived a couple of giant tribes level 70 to 80 it was like haven they had some great armor and weapons.
The leveling here is amazing it's like being back on the first floor.
Having taken over the 7 tribes living here I restarted my research, now at level 89 I'm a real 'archmage' using some of my SP I got the all the best magic learning skills I could after reading all the books I have on the topic of the 'archmage' class I chose 7 normal skills and one ultimate.
Grand wizards wisdom, natural mage, reaching maniac, apprentice of the magic God, magic is easy, space wizard and he knows magic. These are skills with relation to magic research, space magic or overall magic talent.
The ultimate enlightenment this is the most OP skill I could find, if for example I'm training my swords arts and activate this skill I'll inter a state of enlightenment making me improve at at amazing rate how long I can stay in that steat depends on my luck and skill.
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1 year later and I'm still only mid way tru tier 9 magic, all my skills have improved drastically compared to before now I could take on ten of the me from a year ago at once .
This is the power of enlightenment I have not learned new skills no new class only levels up once bit I'm not sure which class to go with grandmaster of the magic swords or space archmage but having a level cap of 100 I don't want to waste any single level.
Honestly I have a better idea I want the 'sword saint' and then the 'sword God' class.
'Sword saint' is like the 'holy knight' class they are higher grade then normal platinum classes they are truly godly, with skills like reincarnation and immortality.
'Sword God' is even better to get it you need 2 top platinum classes.
But to get the 'sword saint' class I need to reach the peak of swordsmanchip that is what I have been working for the last 8 months using enlightenment ever day as I train.
I couldn't make progress with my magic but I didn't want to waist the potential of this skill and as the sword saint class was mentioned in a couple of my books I decided to try.
Not that I didn't improve my magic I still study every day, all day. And I'm getting close just a little more and I'm there.
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2 months later
I did it, the 'sword saint' class is mine.
The skill I really wanted from this class is everything cutting edge a ultimate that ignores defense and deals 5 time the damage. Even a dragon will die I'd they get hit by this.
The sword summoning special and sword control ultimate are also epic.
Sword summoning can summon a sword with very good stats to use in case your main weapon or secondary weapon breaks and with it you can summon swords endlessly.
But with sword control you can control them to attack your enemy's from a distance, the skill last 1 hour.
combined they are as powerful as any ultimate AOE or single target skill.
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6 months later I finally managed to use a tier 10 spell, black hole.
It literally creatures a black hole that destroys every thing it touches no mater how powerful you are you die with one touch .
Now I'm gone study the gate spell. I showed to get the black hole spell first because it is easier to learn and not as complicated.
Both use the space -time elements so learning one makes it easier to learn the other.
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2 months later and I'm ready to pillage.
As I now know that time isn't passing outside of the dungeon any wais I can just go on my own pace and take over all the coming floors taking all the materials, weapons, armor...
And so I did for the next 26 floors I decided to challenge my self and only use the 12 basics and advanced sword moves, nothing else.
But after that I ran in to a problem a level 96 very much looking like a dragon problem.
My new arch-enemy, he has both high defense and magic defense.
Making all my attacks ineffective, that's what I get for not focusing on one area.
If I focused only on my swordsmanship I could easily beat him.
But do to losing all rose levels to get 10 tier magic. It was worth it yes but against strong opponents like these It's a major weakness.
My I decided to use some of my skill points to learn some extra skills, most of the once I have now are passive of magic related.
I want a skill that combines magic and sword arts.
There are a great amount of special skills that do that but they are all special or ultimate's.
After going tru all the normal skills related to magic, swordsman and magic swordsman, I successfully used about 50 normal skills together to allow me to use magic on my sword, use a sword instead of a staff to cast, instant casting and it allows me to use any magic without casting.
But it's only when I use lightning spells
This makes me a true monster.
Right now I have 250 SP just siting here so I thing I'm gone use it.
Not all I have no idea what kinds of skills the sword god class may have It's after all just a legend but seeing that it appeared so frequently it must be true to some extend.
The 'sword saint' class gave me all the basics sword moves for free to use as I please.
I hope the 'sword God' class gives me all techniques, or at least sword related.
So no SP needed for those I went on to the once that increase stats.
first stats like luck, charm, talent...
I only found 27 of hose 12 being for charm, 5 for luck, 3 for talent with the sword, 2 talent with magic and 3 willpower the last 2 were for mental resistance.
Then then the normal stats, focusing mainly on strength and agility I found 84 strength and 73 agility. costing only 72 SP total.
Then there are wisdom and intelligence.
Wisdom is to make magic more effective like doing more damage, making better formations... and intelligence increases the max MP and shortens chanting time.
I don't really need these but I want all the wisdom related skills and some intelligence, only the once that give 3 stats points.
In total that became 57 wisdom and 33 intelligence costing 32 SP.
Making a total of 159 SP.
level:94
STR:287 END:224 AGL:303 INT:170 WIS:157
SP: 35
My plan is to keep clearing the dungeon until I can't Win a fight against a leader or boss class monster in a one on one.
I divided all monsters in 4 tier the mobs, elites, leaders and then the boss's.
I plan to learn what my weaknesses are and use my remaining SP to fix them.