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Skills (Active)

Skills(active)

-Woodworking

[Increase quality of the final product when working with wood, Anything which is mostly built using wood 25% increase in quality and durability of anything made mostly of wood]

-Kings Domain

[when active increase the loyalty of all subject that see you by 5% per lvl. Also inside your domain, you can see everything that is happening increase the quality of images by 5% per lvl. REQUIREMENT can only be used in territory you have claimed. KINGS DOMAIN will automatically lvl up when the job king lvls up]

-Execute

[When A target is completely Immobilized Next attack if targetting a vital will instantly kill the target]

-Harden

[Doubles Effect Defence and increase health by 50%]

-Raise Lesser Undead

[Allows anyone with the skill to raise any lesser undead(zombies skeletons ghosts and the likes)strength of undead increase with Casters stats different types of undead use more of different types of stats then skill lvl is added to stats, Higher lvl also Increase the chance of undead retaining any skill they knew while alive and gaining Undead classified skills]

-Locate

[Allows the target to locate Specified target in skill name within x300 the lvl your lvl. closer to the edge of range the less exact the location. can give a general idea where to go if out of range]

-ANY ELEMENTAL Heal

[Heals the target with a specified element]

-Rootless

[Retract roots into the body. The body cannot be off contact with the ground for longer then lvl in hours]

-Taxed Heal

[Transfer your health to a target within sight. can be used to continuously to transfer health to a target. Health cant drop below 50]

-Entangle

[Roots Sprout out of the ground dealing 10% of your int in damage a sec to the target until root are removed. If you have roots off your own skill deals a bonus 500% damage and the original 10% becomes true damage.]

-Nurture

[Increase the quality of a plant by 10% per skill lvl. Increase growth speed by 5% per skill lvl]

-Snipe

[Doubles effective range of any ranged weapon and increases the damage by 10% for every 50(-1 needed range per skill lvl) meters the projectile travels beyond effective range]

-Herb harvest

[Increase the quality of the target harvested by 5% per skill lvl. When a skill is activated will show where to start to harvest from. The detail in harvesting Information and amount of steps for harvesting Increase with skill lvl]

-First aid

[Gives knowledge on how to quickly treat and suppress Injuries. skill is split into basic intermediate master and grandmaster each rank offering more information on how to deal with an injury faster and more effective. at master, you will gain a skill to see internal injuries and at grandmaster how to cure the injuries. Active scans the target showing all injuries on the person body with how to treat.

-Bandage

[Use a piece of flexible material to heal the target by 5 per skill lvl. Different materials offer different special effects some materials may even offer multiple effects. Example being cloth can be used to stop bleeding. Healing is tripled if posses skill first aid]

-Farsight

[Doubles how far you can see for skill lvl x10mins]

-Butcher Cooldown of 1Hour -30Secs per skill lvl

[Once the skill is activated next cut of meat will have quality Increased by 1]

Potion Creation

[Upon use will Create 1 random potion with Quality and rarity equivalent to lvl of skill]

Identify Material Quality

[You will learn what the material can be used for and the quality of the material.](You can't know the quality of the rarity or quality of material if you do not own it and the owner doesn't allow you to know. Tho you could steal it and learn of the everything. Skills like this bypass that block of information.)

Experiment

[Upon activation Will increase information you get from an experiment.]

Knowledge Book

[Create a Physical book with all your knowledge in it pertaining to a certain subject.]

Seduce

[Will charm a target for 10 secs + 1 sec per skill lvl. If skill casted a through kiss secs become mins if used through intercourse becomes hours if applied often becomes permanent.]

Seductive Curse

[Upon use curse the target causing them to attract the attention of all of the opposite gender to an extreme degree. lasts for 0 secs +1 for every lvl of the skill.]

Mind Control

[Allows you to control the mind of a target for 1 sec +1 sec per skill lvl.]

Duplicate:

[Duplicate Duplicates a random ability or from a target. Duplicated abilities level is equal to Duplicate lvl. all duplicated skill cannot be removed and are permanent. Meaning Curses are possible to be duplicated. Every 100 lvls in duplicate Allow you to move one skill from duplicate to permanent the rest of your skills. you can store 1 ability every 10 levels.](Curse become abilities they will not be shown if you don't know about the curse.)

Now I'm gonna do duplicated skills

Mother of Many Gotten from an ant Queen

[Your children are borne Stronger and faster, but they are less intelligent. This is randomized per child]

Teleport From a human mage

[Teleports you 1 meter for each lvl of the skill]

Bat Form Gotten from a vampire

[You transform into a bat increasing speed by 200% but having 50% less health]

Whip Mastery Elven Torturer

[It's a ranged mastery]

Brood Mother Gotten from a spider Brood mother

[Your children are born in batches of 10-100]

Throwing Potion Mastery

[It's a ranged weapon mastery]

Natures Grasp

[Grasp the True laws of nature for 1 sec per skill lvl. makes doing anything with nature ridiculously easy.]

This auxiliary chapter will be updated every time a new skill, job or profession comes out Bob doesn't have to have it for it to be added

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