Sure. Suicide Squad Kill the Justice League is indeed a story game. It weaves a tale around the characters and their missions, making the gameplay more immersive and engaging.
The story likely involves the Suicide Squad being tasked with taking on the Justice League. Maybe there are some sort of power struggles or misunderstandings that lead to this extreme situation where the anti - hero group is pitted against the heroes.
The story length can vary depending on how you measure it. But generally, it's a substantial storyline that keeps you engaged for a decent amount of time.
The main characters from the Suicide Squad would likely include Harley Quinn, Deadshot, etc. And from the Justice League, we would expect to see Superman, Batman, Wonder Woman and others.
In the 'justice league vs suicide squad graphic novel', the key characters include the big names from the Justice League such as Aquaman who brings his underwater power and leadership. On the Suicide Squad side, there's Captain Boomerang who has his unique skills with his weapon. And of course, Flash from the Justice League with his super - speed is a crucial character, while Killer Croc from the Suicide Squad adds a dangerous and unpredictable element to the story.
The main plot involves the Justice League and the Suicide Squad coming into conflict. There are power struggles and differences in their methods. The Suicide Squad has its own agenda which often clashes with the more heroic and 'by - the - book' approach of the Justice League.
The duration of the Kill the Justice League story is not fixed. It depends on factors like your gameplay speed, side quests, and exploration. On average, though, it might take several hours to get through the core story.
The Flash might initially be in denial. He's used to Batman always having a plan and his death would be a huge shock. He would then turn his speed into a tool for investigation, trying to find out exactly what happened. Green Lantern could feel a sense of loss but also be spurred into action, using his ring to try and prevent future tragedies like Batman's death. He might create constructs in Batman's memory to inspire the team.
In a fanfiction like this, the gun could be a symbol of the danger that the Justice League, especially Batman, constantly face. Deadman, being a supernatural element, might be trying to communicate something about the gun's origin or the person wielding it. Batman, with his detective skills, would start investigating while the rest of the Justice League deals with the immediate threat of the gun - related situation.
In a fanfic where Batman is injured, it could lead to many interesting plot developments. Maybe the other Justice League members have to step up their game. Superman might take on a more protective role over Gotham in Batman's absence. Wonder Woman could be the one to lead the investigations that Batman usually handles. This kind of injury to Batman can create a shift in the power dynamics within the Justice League.