There are many competitions in electronic circuit design. The following are some of the more well-known competitions:
1 International Student Electronic Circuit Design Competition: This competition is held annually by the International Student Electronic Circuit Design Contest Committee, which covers electronic circuits, embedded systems, signal processing, and other fields. The competition had no restrictions on the age, education, profession, etc. of the participants, but the participants were required to have a certain level of electronic circuit design and programming ability.
2. Chinese College Student Electronic Circuit Design and Competition: This competition is held annually by the Chinese Institute of Electronic Technology. The content of the competition involves electronic circuits, embedded systems, signal processing, and other fields. The competition had certain restrictions on the age, education, and professional conditions of the contestants. Generally, the contestants were required to be undergraduate or graduate students and their majors were related to electronic circuit design.
3. National College Student Electronic Design Competition: This competition is organized by the Ministry of Education, China Computer Science Society, China Education Online, Peking University, and other institutions. The content of the competition covers electronic circuits, embedded systems, signal processing, and other fields. The competition had certain restrictions on the age, education, and professional conditions of the contestants. Generally, the contestants were required to be undergraduate or graduate students and their majors were related to electronic circuit design.
4. National Science and Technology Award Program, Electronic Circuit Design Competition: This competition is organized by the Ministry of Science and Technology, the Ministry of Education, the Chinese Academy of Engineering, and other institutions. The content of the competition covers electronic circuits, embedded systems, signal processing, and other fields. The competition had certain restrictions on the age, education, and professional conditions of the contestants. Generally, the contestants were required to be undergraduate or graduate students and their majors were related to electronic circuit design.
Different competition conditions and requirements may be different, but in general, participants must have a certain level of electronic circuit design and programming ability, and they must go through strict selection and examination. The prize money of the competition would also vary according to the level and scale of the competition. It was usually between hundreds and tens of thousands of yuan.
Game design referred to the process of designing the game's content and rules. A good game design needed to create goals that would arouse the players 'passion to clear the game and formulate meaningful decision-making rules. Game design involved game rules and gameplay, visual arts, programming, production, sound effects, scriptwriting, game characters, props, scenes, interface, and many other elements. Game designers usually specialize in a specific genre of games, such as tabletop games, card games, or video games. Learning game design required mastering game-related knowledge, such as game history, level design, art, engines, etc., and familiarizing themselves with the game production process through practical projects. The core of game design was the creative experience and rhythm.
There were a few game design novels that he could recommend. First of all, The All-rounded Game Designer was a very unconventional novel. From a design perspective, it talked about how to design games and how to make money. This book also introduced the development of the game for about 10 years, which is definitely not to be missed by readers who like games. In addition," The Founder of Future Games " was also a novel about starting a game company with black technology. The male protagonist had a Harvard degree and gave up his job at a big company to develop his own independent game. In addition, The Art of Game Design: A Book of Lenses is also a great book. It raises more than 100 questions to help designers think about psychology, playability, practicality, storylines, and what makes games interesting. These recommended novels could help readers understand the process and ideas of game design.
Here are a few recommended game design novels: [All-rounded Game Designer] Author: Drunk in Green Clothes. The main character was originally the chief planner of a mobile game company. After being bound by a game system, he transmigrated to a parallel world and overturned the gaming industry. Completed, a total of 2.54 million words. 2. " Game Design: Is it that easy for you guys to fill it in?" Author: Love to Eat Hotpot Base. The story was about Ye Feng transmigrating to a barren parallel world, obtaining the game production system, and improving his game production ability through the player's ratings. 3. Game Design System, by Pudu Red Dust. This novel told the story of a game designer who transmigrated to a parallel world, obtained the game design system, and overturned the game industry. These are a few recommended game design novels. I hope they will be helpful to you.
Game design books in fiction can provide inspiration. For example, the unique settings in fictional game - related books can spark new ideas for game levels or environments. They can also offer different perspectives on how players might interact with a game world, just like how characters in the books interact with their fictional game worlds.
Here are a few recommended game design novels:
1. [All-rounded Game Designer] Author: Drunk in Green Clothes. The main character was originally the chief planner of a mobile game company. After being bound by a game system, he transmigrated to a parallel world and overturned the gaming industry. Completed, a total of 2.54 million words.
2. [Superpower Exchange] Author: Mad Dragon Yuheng. This novel was about a protagonist designing a game, and there were works by the female protagonist.
3. Author: Annger. This novel was also about the game designed by the protagonist, and there were also works by the female protagonist.
4. " Are you crazy? You call this a game producer?" Author: " Eunuch is a dog." This novel was also about the game designed by the protagonist, and there were also works by the female protagonist.
5. " Game Design: Is it that easy for you guys to fill it in?" Author: Love to Eat Hotpot Base. This novel told the story of the protagonist transmigrating to a barren parallel world in the game and obtaining the game production system.
I hope that the game design novels recommended above can meet your needs.
Of course, there were books about game design and game culture! Here are some books worth recommending:
Game Design Principles Carmack
2. A Short History of Game Culture A Rose
3 The Psychology of Game Play Yapko
Game Design Patterns Yapko
Game Design Art A Rose
These books covered all aspects of game design, including game mechanics, game design principles, game psychology, game culture, and so on. They can help you better understand the nature and trends of game design and help you improve your game design skills in practice.
This novel was called " Welcome to the Kingdom of Light Balls." It was a novel that was categorized as a game competition or a game world. It also had elements of a drama and a game world. You can read this novel on Qidian Chinese Network.
[Welcome to the Kingdom of Light Balls] Author: Mumu Jacs Finished, you can read without worry.
[Welcome to the Light Ball Game Kingdom]
I'm your little friend, Light Ball!
Come to my kingdom and play with me!
Round table questions, who is the murderer, Go solitaire, escape room, everyone find fault, Beast Chess, Jump, Color Linkage, Crazy Guess the King of Songs, Roaming Maze, City Skyscraper, You Guess Me, and many other round table games...
They formed teams to clear the level, with a group of twelve people.
Now, the game began. Bingo!
Hurry up and read!
This novel was called "Becoming a Bug in a Weird Game." It was a novel that was categorized as a competitive game or a game in another world. It also had game and NPC elements. You can read this novel on Qidian Chinese Network.
"Becoming a Bug in a Weird Game" by Orange-flavored Cat.
The introduction of "Becoming a Bug in the Weird Game" read,"Welcome player number 10086 to the Weird Game. You only have one mission: survive until the end."
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The players who saw Sang Qi for the first time in the game all felt that she was the embodiment of holiness and beauty.
When they saw the little girl with her curved eyes and gentle words, everyone gritted their teeth and sighed that they were really blind. Sang Qi was obviously a black-hearted glutinous rice ball.
"You don't understand," Sang Qi said."This is called the professionalism of a con artist."
Everyone was furious.
Get out of the game with your professionalism!
*
Sang Qi was born from lies and deception. She was well aware of the bad habits of people and was always testing them to make a living. She was a swindler.
A strange village where Gu worms ran amok.
In a remote mountain village filled with ghosts.
A lonely island surrounded by the sea.
Sang Qi showed off the charm of the Deceiver's language happily. His teammates reminded her worriedly,"Be careful not to go overboard."
Sang Qi remained silent until another instance dungeon ended.
No one had ever told her that game NPCs would appear in real life.
Hurry up and read!
The 'the way game story' can be very significant in game design. It can be the unique selling point that attracts players. For example, a great story can make the game world more immersive, like in 'The Witcher' series. The story guides the player's journey, gives meaning to the challenges they face, and creates emotional connections with the characters.