To write a compelling vampire story in this setting, pay attention to the atmosphere. Make it creepy and enchanting at the same time. Develop complex relationships between the characters. And don't forget to include some thrilling action scenes.
Sure, there are. These novels offer deeper dives into the Vampire: The Masquerade world, exploring various characters and plotlines not covered in the game.
In my opinion, they're decent. They add more layers to the Vampire: The Masquerade universe, but it depends on your personal taste for vampire fiction. Some find them engaging and immersive, while others might not be as impressed.
One funny story is about a young vampire who was trying to blend in at a nightclub. He was so nervous that when he tried to order a 'Bloody Mary', he accidentally said 'Bloody Larry' to the bartender. The bartender just gave him a strange look and walked away.
As far as I know, Big Fish Games focuses more on game development and distribution, mostly of casual and puzzle - like games. While the Vampire: The Masquerade setting, especially related to New Orleans, is rich in lore for novels and role - playing games, I haven't come across any information indicating that Big Fish Games has a specific novel within this genre. However, there could be some indie developers who use Big Fish Games as a platform and might have created something vampire - New Orleans related in the form of a game - like story, but that's still quite uncertain.
Well, I heard about a vampire who thought he could fly but he actually just jumped off a roof and landed in a dumpster. His clan mates found him covered in garbage and were laughing for days. It was so embarrassing for him but hilarious for everyone else.
Big Fish Games usually has casual and often simple storytelling in their games, aiming for a broad audience. Vampire: The Masquerade - New Orleans has a complex and dark storytelling style with a focus on vampire politics and the unique atmosphere of New Orleans. However, both can create immersive worlds. Big Fish Games might use some elements like mystery and discovery in their storytelling, which is also present in Vampire: The Masquerade - New Orleans stories, but on a much more elaborate scale in the latter.
You can start by creating a mysterious backstory for the masquerade. Maybe there's a hidden agenda or a secret society behind it. That adds depth and intrigue.
The elements that make a vampire story play captivating could be the mystery, the romance, and the supernatural powers. These aspects often draw the audience in and keep them engaged.