Unfortunately, without more research or prior knowledge, I can't tell you the author of this 'amor de mae novel'. It could be an independent author or from a small - scale publisher. There are so many works out there, and this title doesn't immediately ring a bell in terms of a well - known author.
I'm not sure specifically as there could be many novels with this name. It might be about a mother's love. Maybe it tells the story of a mother's selfless love for her children, her sacrifices and the strong bond between them.
The novels may also have a strong sense of atmosphere. Since they are in the realm of romance, settings could be dreamy, like old castles or beautiful gardens. The descriptions of these settings, combined with the poetic language, create a world that is both alluring and immersive for the readers.
One option is to start with a strong hook. It could be a startling statement such as 'The day the robots took over, no one was prepared.' or 'In a future where time travel is possible, the first mistake has been made.' This type of opening makes the reader curious and eager to find out what happens next. You can also start with a description of a future society's norm that is very different from our own. For instance, in a world where people are born with the ability to teleport, but there are strict laws governing its use.
'Wuthering Heights' is also a great choice. The intense and often turbulent love between Heathcliff and Catherine is expressed in a very evocative and almost poetic way. The moors and the wild setting add to the overall atmosphere of a passionate, if somewhat dark, love story.
A good way is to start with a vision of the future. Paint a picture of a world where technology has advanced in a particular way, like flying cars are as common as bicycles today. This gives the reader a sense of the setting right away.
Faire un visual novel involves several steps. Storytelling is key. Outline your plot, develop your characters, and think about the different paths the story can take if it's a branching narrative. For the art part, you can collaborate with an artist if you're not skilled in that area. Regarding the programming side, if you're using a tool like Twine, it has a relatively simple interface for creating the structure of the visual novel. Don't forget about the user interface design. It should be intuitive so that the players can easily navigate through the story.