Hollow Knight was an independent game developed by three people. It used insects as the theme to build a huge and complicated underground world. The game had a rich story, characters, battles, and explorations, which were highly praised by players. The game's development process and the studio behind it also received much attention. The specific game strategy and sequence recommendations could be found in the relevant game strategy guide.
We can find the locations of the temples in the Legend of Zelda: Breath of the Wild and Tears of the Kingdom in HD maps. Among them, The Legend of Zelda: Breath of the Wild had 120 temples, while The Legend of Zelda: Tears of the Kingdom had 152 temples (120 on the ground and 32 in the sky). These maps could help players find the exact location of the temple, making it easier for them to explore and solve puzzles.
Xuankong Temple was located on the cliff of Cuiping Peak on the west side of Jinlong Gorge, Hengshan Mountain, Hunyuan County, Datong City, Shanxi Province.
In the Hollow Knight story, which is centered around the desolate and mysterious world of Hallownest, there are no obvious references to a 'familiar zero'. The game focuses on themes of sacrifice, decay, and the struggle between light and dark. There are bugs with different abilities and backstories, but this 'familiar zero' seems not to be part of the main narrative as far as I know.
Hollow Knight definitely has a story. It's a deep and immersive one that keeps you hooked. You'll discover secrets, encounter unique characters, and piece together the narrative as you explore the game's vast and beautiful world.