The main plot points include being an undead. Then there's the matter of the First Flame. Another key point is the presence of the Lords in Lordran. And the need to face the bosses.
The Dark Souls Remastered story is a dark and convoluted one. It's centered around the concept of the undead and the fate of the world. You start as an undead, cursed to keep coming back to life. The world is on the brink of an age of darkness because the First Flame, which has long kept the world in a state of relative order, is fading. As you explore Lordran, you discover the remnants of a once - great civilization. There are four main lords, each with their own backstories and significance. You interact with various NPCs, some friendly, some not so much. They all play a part in revealing the secrets of the world. You also have to fight numerous bosses that guard important areas or items. The ultimate aim is to find a way to either rekindle the First Flame or face the new age of darkness, and your choices along the way can have different consequences for the world and your character.
Yes. Dark Souls is known for its challenging gameplay. Enemies are tough, and the levels are designed in a way that can be punishing. One wrong move and you can lose a lot of progress. But that's also what makes it rewarding when you finally overcome a difficult section.
The Dark Souls gameplay has a rather unforgiving save system. If you die in a difficult area far from a bonfire (the game's checkpoints), you can lose a significant amount of progress. As for the story, it's filled with a lot of esoteric and complex elements. There are many factions and historical events that are only vaguely hinted at. For example, the relationship between the Lords of Cinder and the Undead is not clearly explained. This complexity can make it difficult for players to fully engage with the story and understand the world - building.
In the gameplay, the camera angles can be a problem. Sometimes it doesn't give you a good view during combat, which can put you at a disadvantage. As for the story, it's so dark and gloomy that it might not be appealing to those who prefer more upbeat and positive storylines.
For some players, the lack of a clear story in 'Dark Souls' can be a bit off - putting. They might struggle to get fully immersed because they don't have a strong story thread to hold on to. However, for others, it enhances the sense of isolation and danger. You're in this strange world with little explanation, just trying to survive, which heightens the overall mood of the game.
It can enhance it. Since the story is not obvious, it makes exploring every nook and cranny of the game world more exciting. You're constantly on the lookout for clues about the story, which adds to the sense of adventure.
Dark Souls 1's story has you exploring Lordran. You encounter various bosses like Gwyn, the Lord of Cinder. His actions in the past are related to the state of the world now. In Dark Souls 2, there are different areas like Heide's Tower of Flame. The story unfolds as you interact with the strange characters and face the challenges they present, all while trying to deal with the overarching curse that plagues the land.
The stories of Dark Souls 1 and 2 are not directly connected in a simple linear way. However, they share the same overarching theme of the undead curse and the cycle of life and death. In Dark Souls 1, the events are set in Lordran, and in Dark Souls 2, it's in Drangleic. But both worlds face the consequences of the undead problem.
Yes, it does. The gameplay in Demon Souls is challenging and strategic. You have to carefully manage your resources, like health potions and stamina. The combat system forces you to be precise with your attacks and dodges.