It can start a fanfiction by introducing a new threat that only emerges after a game over. Suppose there's a hidden entity in the game that is awakened when the game ends. This entity then challenges Banjo and Kazooie in a different way than the regular enemies. They have to use their wits and the knowledge they've gained throughout the game to face this new threat, which makes for an exciting fanfiction premise.
Another plot could involve the characters' emotions after a game over. Banjo might feel defeated and question his abilities, while Kazooie tries to boost his morale. Meanwhile, they start to notice some glitches in the game over screen that seem to be leading them to a hidden area in the game. As they explore this area, they uncover secrets about the game's creators and the true purpose of their adventures.
I'm not sure specifically as there could be many novels with this name. It might be about a dragon's dwelling place and the adventures that happen around it.
There could be a young adventurer as the main character. This person might be on a journey to prove themselves and decides to enter the dragon's lair. They could meet other characters along the way, like a wise old hermit who gives them advice on how to deal with the dragon, or a group of thieves who also have their eyes on the lair's treasures.
The significance of the 'back banjo story' could lie in its ability to capture a moment in time. If it's about a person's journey with the banjo on their back, it might be about the pursuit of a passion. The banjo on the back could symbolize the burden and the joy of carrying one's art everywhere. It could also be a story that has been told to teach values like perseverance in the face of challenges while following one's dreams in the world of music.
The 'back banjo story' could potentially be about a person who carried a banjo on their back while traveling. Maybe they were a traveling musician, going from place to place sharing their music. They might have had all sorts of adventures on the road, with the banjo being both their means of making a living and their constant companion on their back.
I'm not very familiar with a specific 'Deliverance Banjo Boy' story. It could potentially be a local or a very niche story. Maybe it's about a boy who plays the banjo in a context related to deliverance, like being set free from something, and his banjo playing is an important part of that journey.
The Lair is purely fictional. It was crafted from the imagination of the creative team and doesn't draw from real-life events. They came up with the plot and characters to entertain the audience.