Well, to make choices in Mass Effect 2, you first have to understand the context and potential consequences of each option. Sometimes, it's about balancing moral decisions and strategic benefits.
First, you need to have a clear storyline in mind for your Mass Effect comic. Then, gather reference images or concept art from the game to inspire your illustrations. Use a graphics tablet for better drawing control if possible. And make sure to save your work frequently to avoid losing progress.
Of course. It's a wonderful addition for fans. It can provide a different perspective on the events and concepts in the Mass Effect world. Reading it can make you feel more immersed in the universe, and you might discover new things that will make you appreciate the games even more. It could also introduce you to new ideas that were not as prominent in the game but are still an important part of the overall lore.
The 'Mass Effect Novels' contribute by adding more backstory. For example, they might explain how a certain character became who they are. They also expand on the lore, like details about different species' cultures. And they can set up events that lead into the games, making the overall experience more immersive.
It's hard to say exactly without reading it, but it might involve some kind of adventure or challenge related to shrinking in the Mass Effect universe.
The possible impacts are multiple. For one, it may attract a different kind of audience to the Mass Effect name, an audience that is more interested in the sexual aspect rather than the original qualities of the game. This could change the overall perception of the fan community. Also, it might make some long - term fans feel alienated if they strongly oppose this type of content, potentially leading to a split within the community where some support the freedom of this kind of creation and others condemn it.