Yes, there is one about a lost soul. Legend has it that a young military assistant got lost in the maze - like Pentagon during a power outage many years ago and unfortunately perished. Since then, his ghost is said to haunt the area where he was last seen, looking for a way out. His apparition is described as a faint figure with a confused look on his face.
Perhaps there's a story about a ghostly meeting. In a particular room in the Pentagon, where important decisions were once made, some claim to have seen apparitions of military leaders from the past, as if they are still having discussions and strategizing, their transparent forms hovering around the large table in the room.
Well, in the context of Ghost Recon Wildlands, the Pentagon Story could potentially be a plotline where the player, as a Ghost, has to deal with situations originating from or related to the Pentagon. It might be that there's been a security breach or some sort of threat to national security that has its roots in the Pentagon. The story could involve infiltrating the Pentagon in - game, interacting with high - level military personnel there, and trying to prevent a major catastrophe. This could involve stealthy gameplay, gathering evidence, and taking on dangerous enemies within the Pentagon's virtual corridors.
The Pentagon is approximately five stories tall. This design allows for a large amount of office and functional space to accommodate the diverse operations within.
It might introduce new missions or areas related to the Pentagon. This could mean new challenges like tougher enemies or more complex security systems to bypass.
It might have made the public more aware of the internal workings and potential problems in the Pentagon. People could see that it's not a seamless, perfectly - functioning entity.