Well, start with the characters. Figure out who your protagonist is, their goals, desires and flaws. Then, think about the supporting characters and how they interact with the main character. Next, plan the plot twists and turns. A good visual novel often has unexpected elements. Also, think about the visual aspects. What kind of art style would suit your story? This can also influence how you plot the story, as certain art styles might be better for certain types of stories.
One important element is the theme. It gives the story a deeper meaning. For instance, if the theme is friendship, all the plot elements should somehow relate to it. The dialogue is also crucial. It should be natural and reflect the characters' personalities. Additionally, the pacing of the story matters. Slow parts and fast - paced parts should be balanced when plotting out a visual novel.
One major difference is the length of the plot development. In a series, there is more room for extended plot arcs over multiple installments. For example, a TV series can have a season - long mystery that unfolds gradually. In a novel, the plot usually has to be more tightly contained within the length of the book. Also, in a series, characters can have more complex development across different episodes or books in the series. In a novel, character development is often more focused within the single narrative.
Both require a strong central idea. Whether it's a series like 'Breaking Bad' or a novel like 'To Kill a Mockingbird', there needs to be a core concept that drives the story forward. Also, character motivation is important in both. The characters need to have reasons for their actions, like the complex motives of the characters in the 'Sherlock' series and those in a detective novel.
To plot out reveals in mystery novels, you need to consider the pacing. Don't reveal too much too soon. Space out the reveals to keep the reader engaged. You can also use red herrings. Misdirect the reader by making them think a certain character or event is significant for a reveal, when in fact it's not. This adds to the mystery and suspense.
To plot a mystery novel, you need to think about the mystery itself. Is it a theft, a disappearance, or something more sinister? Then, consider the characters involved. The hero should be relatable and determined. As for the plot, it should have a clear beginning, middle, and end. In the middle, keep the tension high by introducing new twists and turns. And don't forget to resolve the mystery in a satisfying way at the end.
Timing is crucial. You want to time the reveals to keep the reader on the edge of their seat. Too early and it spoils the mystery, too late and the reader may get bored. Another element is the believability of the reveals. They should make sense within the context of the story. If it's a wild, out - of - nowhere reveal, the reader may not buy it.
First, decide on the story concept and main characters. Then, outline the plot structure and key events. Also, think about the art style and game mechanics.
Well, start by coming up with a compelling story idea. Then, decide on the characters and their arcs. Sketch out the main plot points and think about the different scenes and their transitions.
Well, when plotting an urban fantasy novel, you need to think about the balance between the real and the fantastical. Start with a concept, like a curse that affects only those in a particular neighborhood. Then, build your characters around this concept. They should be relatable yet have some extraordinary abilities. Also, don't forget about the antagonist. It could be a powerful sorcerer who wants to take over the city.