Finally, plan for a transformation. As the story progresses, show the character's warmer side emerging. This could be due to the influence of the protagonist or a major event in the story. Let their eyes show a glimmer of emotion more often, and have their dialogue become a bit more expressive when they start to open up.
'Fate/stay night' also has kuudere - like characters. Saber, for example, is often cool - headed and reserved at first, but as the story progresses, her emotions and deeper personality are revealed. The visual novel's multiple storylines give different perspectives on her character.
Another great one is 'Sword Art Online'. Asuna can be considered a Kuudere in some ways. She is strong, calm, and collected on the outside. In the virtual world of SAO, she plays a significant role and her relationship with Kirito is really engaging to follow. She is a complex character with a lot of depth.
Well, in good Kuudere protagonist novels, the characters are often complex. For example, they might seem cold and unapproachable at first, like a Kuudere typically is. But as the story progresses, we see their softer side. This contrast makes for an interesting character arc. Also, there's usually a good balance in the relationships. The Kuudere protagonist might have a love interest or friends who gradually break through their icy exterior. It creates a lot of tension and emotional moments.
It's probably not a popular visual novel. Popular visual novels usually have elements that attract a large audience such as well - developed characters, an engaging plot, and high - quality art. There's not much information available about 'put a sock in it visual novel' which makes it seem like it hasn't made a big splash in the visual novel community. It could be a niche or indie project that only a small number of people are aware of.
It might be. The idea of'soul slayer' could easily fit into a horror theme. Slaying souls sounds like a rather dark and spooky concept, so there's a good chance it has horror elements.
The quality of 'scp thats a visual novel' as a visual novel is subjective. It has a certain following that enjoys the complex and often macabre world it presents. The visual aspects may be well - done in terms of creating an atmosphere that fits the SCP universe. But on the other hand, the content can be quite extreme and not suitable for everyone. For example, some of the storylines might involve grotesque creatures or situations that are not for the faint - of - heart. So, whether it's 'good' or not really varies from person to person.
I doubt it. Given the inappropriate nature of the title, it's not likely to be a mainstream or popular visual novel. Popular visual novels usually have positive themes and engaging stories that appeal to a wide audience.
No, it's not a popular visual novel. I've rarely heard it mentioned in mainstream discussions about visual novels. It seems to be a relatively unknown or niche title.