A spooky story idea is a haunted doll. This doll was found in an attic of an old house. It has a cracked porcelain face and empty eyes. Whoever brings the doll into their home experiences nightmares where the doll comes to life. In the dreams, the doll moves around the house, leaving little footprints on the dusty floors and whispering the name of the person who owns it.
A house that was the site of a grisly murder in the past could be a great spooky story idea. The new owners start to notice strange things. Doors open and close on their own, and there are cold spots in certain rooms. They also hear faint screams at night. It turns out the spirit of the murder victim is still trapped in the house, reliving the horror of their death.
A haunted old mansion. There are creaking floorboards, dusty rooms filled with cobwebs, and portraits on the walls whose eyes seem to follow you. The attic is full of old trunks and strange noises come from it at night.
In a spooky forest, there's a lost hiker. As night falls, he notices strange lights flickering between the trees. He follows them, thinking it might be a way out. But the lights lead him to an old, gnarled tree with a hollow in it. Inside the hollow, he sees a pair of glowing eyes. Suddenly, he hears a howl and realizes he's not alone in this forest haunted by something otherworldly.
Sure. You could have a story where people who enter the forest at night get lost forever. There are ghostly lights that lead them deeper into the woods, but those lights are actually the spirits of lost travelers trying to find someone to keep them company in their eternal wandering.
A haunted house is a classic idea. There could be strange noises at night, like creaking floors and whispers. Doors might open and close on their own. Another idea is a cursed object. Maybe a doll that seems to have a life of its own and causes misfortune to those who possess it. Or a spooky forest where people get lost and encounter shadowy figures that seem to follow them.
Using the idea of isolation can create a spooky atmosphere. If the story is set in a remote location, like a cabin in the woods, it makes the characters seem vulnerable. There's no one around to help if something goes wrong.
Set the story in an abandoned asylum. Start by detailing the long, echoing hallways with peeling wallpaper and rusted gurneys scattered about. The fluorescent lights above flicker erratically, casting strange shadows on the walls. The main character is exploring this place, perhaps as part of a dare or because they are a journalist looking for a story. But as they venture deeper into the asylum, they start to feel as if they are being watched, and they hear the faint sound of screams that seem to be coming from the very walls around them.
One good spooky campfire story is 'The Hook'. It's about a couple parked at a lovers' lane. They hear on the radio that a killer with a hook for a hand has escaped from a nearby asylum. As they're about to leave, they hear a scratching noise on the car door. When the guy drives away in a hurry, he later finds a bloody hook hanging on the door handle.
How about 'The Shadowy Figure', 'The Eerie Fog', and 'The Sinister Stairs'? 'The Shadowy Figure' is very simple but effective in creating a sense of mystery and unease. The 'Eerie Fog' can be used to set a spooky atmosphere where things might be hidden. 'The Sinister Stairs' makes you wonder what might be at the top or bottom, waiting in the shadows.